Batman™: Arkham Origins

Batman™: Arkham Origins

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Flash Nov 8, 2013 @ 10:13am
Firefly boss battle is just... -.-
Are gamers really that stupid they need to be told every single button they need to press. Even if it is the same button... twenty fuc*ing times in a row... with a pause... and a zoom in on the message... Are we really so stupid we can't see the one and only ledge to grapple on without the game zooming on to it with a Hubble space telescope... And why, oh why we get to only watch the cool stuff. Gliding and grappling trough a burning bridge with exploding cars while a lunatic with a jet-pack and a flamethrower is chasing you would be amazing. But no, they had to ruin it with cutscenes...

The rest of the game so far was fun. But Firefly boss battle was so disappointing. All the immersion breaking stuff and hand holding simply ruined it for me.
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Showing 1-13 of 13 comments
Jay667b Nov 8, 2013 @ 10:15am 
I agree; they went really overboard with telling you what to do and where to go.

That slow zoom in on the under-side of that truck made me facepalm.
Phoenix Nov 8, 2013 @ 3:14pm 
The fight might have been fun if it was harder and there wasn't so much hand-holding.
Wezilla Nov 8, 2013 @ 3:31pm 
FireFly was best I had lof of *giggle* fight is too funny. Batman win flawless in my game with FireFly.
Charade Nov 8, 2013 @ 3:39pm 
Reading all the whining about Deathstroke fight, i guess a lot of people really do need as much hand holding as possible.
Elvis II Nov 8, 2013 @ 5:09pm 
The whole game is like that. You can't go 5 seconds without Batman telling himself what to do or being directed via camera control. Add to that the constant prompts and instructions for every step in huge glowing font right in the center of the screen, and it makes me wonder what kind of idiots they think are buying these games. When you take into account how brutally difficult the combat can be at times, it makes no sense why the game holds your hand in so many other ways.
I am a little bit confused about the power of Firefly's flamethrower. Dis thing destroys cars, structures, and so on. Not sure how it is supposed to work.
EbonHawk Nov 8, 2013 @ 5:53pm 
Dat's space plasma flamethrower, dat is. ;-)
Reizo Ryuu Nov 8, 2013 @ 5:59pm 
Originally posted by Mr. Francis York Morgan:
Reading all the whining about Deathstroke fight, i guess a lot of people really do need as much hand holding as possible.

^This.
Bite Nov 8, 2013 @ 6:09pm 
Gaming demographic has gone to hell, you have people who love challenges, and I believe turning off Hints and all possible help aids a little bit in this regard, but you also have this huge huge portion of gamers who can't comprehend basic functions and can't even learn the pattern of a boss like Deathstroke or Bane for example, or the people wo consider the combat to be just button mashing before running out of health.
please can you share your save file with me?

I shut the game up and when I came back I found that the system didn't save my progress

I was going to defuse the 4th bomb when that happened

EbonHawk Nov 8, 2013 @ 8:57pm 
Originally posted by peterfayek2002:
please can you share your save file with me?

I shut the game up and when I came back I found that the system didn't save my progress

I was going to defuse the 4th bomb when that happened
See Post #6 in this thread:
http://steamcommunity.com/app/209000/discussions/0/648811126515542389/
Last edited by EbonHawk; Nov 8, 2013 @ 8:59pm
EbonHawk Nov 8, 2013 @ 8:59pm 
Gawd, I have to agree. The Firefly fight was the most dumbed down boss battle so far. Would have fit better nearer to the beginning of the game. Childish stuff. And the whole fight was inspired...it's just too bad that inspiration came on a 4th grader's level. Sheesh.
StalwartSoul Nov 10, 2013 @ 12:10pm 
Ladies and gentlemen, games for the new generation.
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Showing 1-13 of 13 comments
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Date Posted: Nov 8, 2013 @ 10:13am
Posts: 13