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https://steamcommunity.com/app/209000/discussions/0/45350791086742775/#c45350791346461097
Feel free to copy and paste to a document. WN Rank 06 Hanging Ledge Takedown is misleading. Should be named Reverse Ledge Takedown or Reverse Choke Takedown in menus. See following video for procedure:
https://www.youtube.com/watch?v=9TvurdbjceM
You might have to re-do WN Rank 06 in the bank first-run during the Deadshot mission. Hope this helps.
Got to that Deadshot mission and figured Worst Nightmare #6 would work here, BUT the breakable wooden panels for the 2 spots to do the gel takedown are already broken from last time I was there as well as the vents I used to get that one are gone too! Pretty much impossible to do this with them all gone? Shouldn't they reset for this new mission?? :/
Is there any way you know to reset all these things by deleting a file and putting the save back in, or something? Some command?
This really sucks since it defintiely sounds like it is the only place to do it and I guess I have no way to do it now until in NG+ then with the first encoutner with Joker? CAn you even do these in NG+? Is NG+ starting the story over, or jsut wandering around doing stuff you didn't do yet?
God I hate AUTOSAVE games with no save slots. Obviously we can copy our saves and put them in a folder to go back to, but it's nto really a thing you think about the first time through expecting the game not to be a problem with things like this.
Steam \ userdata \ Steam User Number \ 209000 \ remote \ SpSave_v2_0.sgd
Arriving at the Bank for the Black Mask mission, enter through the roof clock tower. Collect one DataPack and use the Disruptor on alarm. Hack WayneTech panel using Crytographic Sequencer. Enter the Bank.
Coordinates: Where you enter the Bank is North; the access vent for the vault is South. Prep the vents in the East/West staircases; leave the inner vents in those offices alone. Collect the underfloor DataPack near the South vault door. Now open the vent on the South wall and enter vault. Discharge ExpGel to begin cutscene.
After the cutscene you auto-grapple to the South gargoyle, clicking Detective Vision to mark the Jammer Thug. Click DV off and immediately glide to the Northwest forward ledge closest to the bridge. As that thug wanders underneath, silently perform a Reverse Ledge Takedown, listed in menu as Hanging Ledge Takedown. Grapple up and over the railing to perform a frontal Corner Takedown on the Jammer Thug in the West stairwell. You can now scan the room.
Crouch-walk to the Southeast weak wall and apply ExpGel facing North. Grapple up to the West gargoyle and wait, selecting either Sonic Batarang or Remote Control Batarang. As the thugs react to Joker's voiceover, use the RCBatarang on full boost to push one of the thugs into the East office closest to the vent, or use the Sonic Batarang to lure a thug into the office near the East vent. Glide to the East staircase unseen and perform Vent Takedown. Get out of there unseen (backtrack through the vent) and grapple to the North gargoyle.
Now you can use either the Sonic Batarang to bait the Exploding Gel Takedown or the RC Batarang on full boost to push a thug into the Southeast ExpGel-prepped weak wall. Or both. Take down the remaining thugs unseen for extra XP.
The first takedown is crucial. It's easier to perform the first two takedowns if the thugs aren't panicked, so perform the Hanging Ledge Takedown silently. If you goof or are spotted, restart from checkpoint. If any of the takedowns don't register before vanquishing the remaining thugs, restart from checkpoint. I also recommend a checkpoint restart if you destroy more than one wall; two walls could take down multiple enemies and invalidate the achievement when the game auto-saves.
Hope this helps. Let us know how it goes.
Yes, it is possible, that's where I did it ;)
If you choose to use these, unless thugs pass close to these lower vents you will have to choose between baiting these with the Sonic Batarang, pushing a thug toward a vent with a boosted RC Batarang, or using Cape Ultra-Stun (getting spotted) on a thug to stun them long enough to access the grate and take them down.
Because of their location and AI traffic behavior I always save the lower vents for Deadshot during the 2nd bank mission because he will pass close to these for a takedown while he hunts you.
Oh, use a boosted RC Batarang to knock off that annoying sniper on the control tower roof.
EDIT: You can do a Corner Takedown on the sniper on the control tower roof.
This game is longer than I thought. Figured I was almost done, but I am fighting that Firefly guy still and the game keeps bugging out on him so I quit playing for a few days. XD
Got to this part of the game (Blackgate) and was doing jsut fine. USed the vent to get the guy right off, got a gel kill, boomeranged the sniper to fall off and go unconscious, and THEN, my gamepad disconnected, and when I tried to ALT+TAB out of the game to have it connect again it wouldn't work in game so I just quit and figured I could start over. Have no idea what the keyboard controls are so I jsut didn't bother to keep playing instead figured I would start that area over.
Now the vent is gone that I used as well as the wall I blew up. How the ♥♥♥♥ didd it save those states? Should ahve pushed me back to the previous checkpoint. I'm guessing that it didn't keep track of those kills either so I have to do the same ones again to the remaining guys. Waht a stupid ass game...lmao
Oh well...I'm sure I can still get it here as this place i a goldmine for this stuff, but there is no way that it should ahve saved this stuff this way. It makes ZERO sense.