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You do know the Boss fights are generally in a sequence of 3? So you have to keep your health up enough to get through all of them. Sometimes, it's better to restart if you are too low early on, rather than keep fighting when you can't win.
Hard though, had to pull out and restart quite a few times.
The boss fights actually add to the variety of the game and change things up so you have to adapt.
I actually think the lack of proper boss battles for the side missions is the thing that made them seem rushed and anti-climactic.
Haven't had a single problem with any of the bosses except Copperhead.
What's the problem you are having?
First, the advice usually posted is insufficient. Most of the people posting seem to have already worked out the attack patterns. Their problem is that they don't have enough protection. So the first piece of advice to these people is that they should do everything possible before engaging the bosses, mostly a matter of getting all the datapacks and transmission dishes they can, and solving any murders the game tells them about. But you also get points for winning some of the stages you can play at the batcave simulator.
Unfortunately the game does not offer multiple saved games, just a single save. So if you have, for example, already entered Penguin's ship to meet Deathstroke, there's no way to back out to a point before entering the ship, and therefore no way to get more powerups. You have to restart the plot.
Secondly I did some observation (i.e. lost a hundred or so times on purpose) to find out exactly how the boss fights work. Almost everything you see onscreen is a lie. The game may show you that your punches are getting str`onger (x2 x3 x4). It doesn't matter. One punch/kick ilanded s one unit of damage. The game may show you that the boss is losing health faster or slower. It doesn't matter. All it's really doing is counting hits you landed and hits the boss landed, and using them to trigger cut-scenes. After each cut-scene the boss's actual health gets set to a fixed point. To win the fight punching stronger does not help, just trigger all the cutscenes. Difficulty levels are a matter of how many cut-scenes there are.
This is why so many people have trouble with the boss fights. They don't work like normal fights. They have different rules, and you have to learn the rules for each boss separately. If you know this, and you have maximum armour, you can win.
Looking at the Global Steam Achievement figures a lot of people don't. They seem to stop either at the Deathstrike fight or the Bane rooftop fight. And I'm not surprised.
I do agree with you about the Origins boss fights throwing new curves at you which weren't in the previous games, but this serves to ramp up fighting techinique and not get too comfortable with what's been done before. Chronologically this is Batman's first video game excursion, so a rawer approach is expected where the character doesn't yet have his combat down to an exact science as that displayed in Arkham City.
The upshot to all this is that if you observe Deathstroke's attack patterns long enough you'll find that he can be beaten without taking any damage. I've played rescued saves where a player I've helped didn't even have all his armor or combat upgrades -- seriously, going into upcoming boss fights practically naked -- and still beat Deathstroke with little or no damage. It can be done, it just takes patience and perseverance.
An easy method to beat Deathstroke is to use repeated Reverse Strikes -- flip over, strike from behind -- to build up a 5x or 8x combo depending on combat upgrades until you can perform Combo Takedowns. Do this enough times and you'll get to Quicktime events where you only have to Counter him until the impending Beatdowns. Do this 3 times and you'll defeat Deathstroke.
I don't see any problem with Deathstroke specifically. He doesn't require any upgrades at all. Just counter his attacks.
This is the only game in the series that actually has interesting boss fights.