Tiny Rogues

Tiny Rogues

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Jan 10 @ 10:41am
0.2.8.1 Patch Notes
Tavern Crash Fixed, Stamina Recovery Buffed

View full event information here:
https://steamcommunity.com/ogg/2088570/announcements/detail/528709467820262069
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Showing 1-15 of 22 comments
Rezyn Jan 10 @ 10:48am 
RubySDev moment
tyoekk Jan 10 @ 10:58am 
i dont know if rubydev reads theses at all but i just wanted to thank them for the hard work. <3 keep it up:cozycrashfish:
RubyDev  [developer] Jan 10 @ 11:01am 
3
Originally posted by tyoekk:
i dont know if rubydev reads theses at all but i just wanted to thank them for the hard work. <3 keep it up:cozycrashfish:
I tend to read all early on, by page 2 I tune out.
reab Jan 10 @ 11:01am 
one of the best rogue likes please never stop working on this game
I appreciate the stamina changes. I think that should be a focus point as it requires the most skill and least luck - hitting great dodges and timing my recovery well is one of the highlights. So I am happy to not wait so long for the recharge
Are there any plans to adress the weak obsidian dies ? Both my friends and I almost never ever use them. I would never consider buying them
hydra Jan 10 @ 11:37am 
thanks for the fixes RD
waiting for the abyss :stress:
RubyDev  [developer] Jan 10 @ 12:07pm 
Originally posted by the_irontitan:
I appreciate the stamina changes. I think that should be a focus point as it requires the most skill and least luck - hitting great dodges and timing my recovery well is one of the highlights. So I am happy to not wait so long for the recharge
Are there any plans to adress the weak obsidian dies ? Both my friends and I almost never ever use them. I would never consider buying them
no plans but i know they are a bit weird
thank you for fixing the tavern bug , i lost alot of runs because of it and now i can play again without thinking that i get it again:lunar2019piginablanket::lunar2024dragoninablanket::catinablanket::bunnyinablanket::tigerinablanket::oxinablanket::lunar2020ratinablanket:
french localisation please :)
RubyDev  [developer] Jan 10 @ 1:49pm 
Originally posted by Prypiat54:
french localisation please :)
eventually when localization comes french will also come
Hi. Thanks for the updates. Love the game.
Just wanted to say that I experienced a bug yesterday that ended my run; I was against a boss, and had just killed its first phase, during the boss intermission when they say some lines of dialog, I paused the game and when I unpaused the game was frozen, I could open my inventory and use items, could not attack, and when I opened the radial menu it also got stuck.

Again, love your work RubyDev. Cheers.
Thank you for the hard work I love your game!! Very impressive how each run just feels nice
juum Jan 10 @ 7:46pm 
i am pogging so hard rn
This game has been a huge joy since I started, and I just wanted to show some appreciation for all the effort you've clearly put into the game! Its so full of passion 💗😭

Drawing a little from dont starve, the concept of a cook would be a neat character! With a bunch of items being food related, I'm sure there could be a fun mechanic to play with in there somewhere. Getting more stats but needing more xp to level up?? Idk lol

Much love, and keep up the great work! 💪
Emperor Jan 10 @ 9:14pm 
Greetings

I hope my message will hit before page 2 so the Boss guy will notice it.
First of all, the new Santa class is really fun to play, but it gets so overpowered with mana/regen or INT builds, which allows you to constantly use Santa's ability and always stay in the event room's loop that leads to a guaranteed victory.
The solution is to disable a mana regen upon entering the event room by using an ability. 
Other than that, the Santa class is really enjoyable and unique. He surely deserves the 2nd roaster with or without the nerfs.

Second of all, I really should thank you for such an amazing roguelike experience. I was constantly looking for specific games in this genre and stumbled upon Tyler's silly videos back in the day, even though I didn't watch that guy's content.  
At this point I've completed 100% of the game, but I'm still playing it once in a while, and there's no room to describe everything I've enjoyed so far.

I'm really excited to see more achievements, classes, as well as some more content to come. Hopefully the game development only feels good for you, and this project will see some future. Happy New Year the Boss guy, and may your POE2 drops be legendary.
Last edited by Emperor; Jan 10 @ 9:15pm
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