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Full AP Sorc with Dark Wiz Staff can shotgun nuke MD and deleted an entire bar before he can even teleport. Same for full stack ex Mortis and Bibles etc etc.
Now while Hero Sword does solve RNG issue and makes sure you will always have a strong weapon, it also comes with its own package of issues. Namely sacrificing starting items (5 bombs / breads is mega huge in Cinder 12-16), locking inventories, wasting two rooms of boss rewards (which means even lesser resources), etc etc. Furthermore it is not even guarantee to get Whetstone on high cinder.
Also fun fact, it is already quite nerfed compared to OG PTR one. As of now it is just a barely better Excalibur.
For low cinders there are too many things that can auto-win as is without the need of Hero Sword, something like No Pain No Gain alone can trivializes everything due to 3 Death Defy per room (before Berserker comes in).
At low cinder with guarantee whetstone from knight in tavern getting +4 is just a matter of time, once it is removed it becomes a complete different story.
Restoring sword is akin to alternative game mode where one exerts through run but gets across finish line few floors earlier when restoration is complete. Or dont (on Cinder 5+ ) and keeps on with 2 less backpack slots, mediocre purple weapon and floors worth of wasted opportunities.
Just wondering, do you use the campfire tree upgrades ?
Because if full cinder 0 upgrade, it would be more than overpowered...
Alongside with you losing the starting boost and sacrificing 1 item slot. hero sword just not good enough to be broken, especially under high cinder.
1) no beneficial startup item (this one is huge on higher cinders)
2) having to collect and invest 120 gold
3) 1 less inventory slot
4) 2 less boss rewards
5) a whetstone which you are not guaranteed to get at all
While I agree that it is gamewinning once you get it, at higher cinders it is not even worth the trouble imo. Much easier to dodge all the costs and win with one of the many other good weapons than to gimp your already hard run and make the early game a living hell. Besides if you were able to invest all the costs to fully repair the sword than you likely would have finished the run anyways.
So no on higher cinders I don't think the sword is gamebreaking at all.
Why do you think it's called BROKEN hero sword?
In my experience, it is only like ~20% chance to upgrade the hero sword to epic at 3F, which mean you have to face the hardest part of a 16 cinder run and save research for a potential upgrade. It just make it way harder compare to just bring others starting item instead. There also is chance the 2nd material only appear in late or even 10F, which just make it completely lose the purpose of using the hero sword on high cinder run.
If you are looking for a broken weapon, it should be the Thunder Wand (Kugelblitz wand), which is just a rare weapon yet it is more powerful than most of the legendary.
I didn't want to mention it anywhere on the forums because I enjoyed abusing it but I completely agree. This was the weapon that I used for my cinder 16 run as well. It's also one of the few weapons I would always take no matter what even if it had a negative trait because it just carried any of my runs whenever I got it.