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It's not that I didn't like it, it's that I didn't like some design choices. Atmosphere was good, but the realism did not mesh with the nonsense puzzles. Walk/Run speed was terrible. Back and forth felt like padding. etc, etc.
It felt like a game with potential that just wanted to irritate me. I also just didn't find it scary whatsoever. But I wasted my childhood on Silent Hill so my horror nerves are hardened.
You solve a series of puzzles that inexplicably opens a drawer with a key to open a door that has a puzzle to get a key inside a drawer and also a nameplate for part of a puzzle that also inexplicably opens a shelf with a key in it
I did enjoy the whole game though, that aside.
EDIT: also regarding 'locker stealth' I think I never had to actually use one bar the mandatory one. The only thing that chases you moves slowly by design, and the rest won't even chase unless you get close enough and deliberately touch them or turn around. They're there, but absolutely not needed or even used imo