NIMRODS

NIMRODS

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Demonking Dec 11, 2024 @ 12:14am
Tips on railgun?
Nothing I do makes that weapon feel nice to use. There are a couple of QoL features I could complain about wanting. Like some sort of audio when its finished its charge as a fairly glaring example, but none of those would help me too much I think. Weapon does ♥♥♥♥ damage to start out with for something that hampers your RoF that badly, making it hard to use in later game areas early on and has a tiny projectile to boot so its pierce feels worthless.

I've tried running it a couple of times now and even when I build to specifically counter those issues I just feel like I'm spending 20 levels to make the gun somewhat usable. Is there something I'm missing here? The current built I'm trying for at least try to make it work by either using the sniper rile barrel or tesla barrel + homing shot to take advantage of its excess pierce and bullet speed, but I can never reach that point fast enough the enemy numbers don't overwhelm me.
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Showing 1-13 of 13 comments
Tyyne Dec 11, 2024 @ 12:56am 
Drone built for XP gathering/crosshair targeting. Use auto aim and auto-fire. I built my railgun like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3382412939
https://steamcommunity.com/sharedfiles/filedetails/?id=3382413034

Size 1 clip build /w Grenade Launcher and as much firing speed as you can get for the grenade launcher to trigger with the retaliation grip for damage multiplier.
Last edited by Tyyne; Dec 11, 2024 @ 12:56am
Demonking Dec 11, 2024 @ 1:04am 
Ah, so you didn't really play around with railgun so much as, built a strong grenade launcher build? Not exactly what I'm looking for, but a good option none the less.
Tyyne Dec 11, 2024 @ 1:14am 
Originally posted by Demonking:
Ah, so you didn't really play around with railgun so much as, built a strong grenade launcher build? Not exactly what I'm looking for, but a good option none the less.
The gun itself has 3x damage on every bullet with clip size 1 too.

--edit--

You could also go with the Armored stock (whatever it is called, can't remember) and blood magazine /w the heart charm for regeneration.
Last edited by Tyyne; Dec 11, 2024 @ 1:21am
thegreatvarholy Dec 12, 2024 @ 10:45pm 
I had a semi successful railgun run by using the hellspitter barrel, charge time is directly influenced by RoF. Don't hesitate to sacrifice bullet spread, if anything + bullets -spread items make a rail shotgun. Haven't have a ton of success but it's a dumb kind of fun or challenge.
Demonking Dec 12, 2024 @ 10:49pm 
I find the weapon kind of infuriating personally. It does as much damage as single pellet from the shotgun with no bullet count and enough bullet speed it literally misses targets if you don't increase its projectile size. (I've found at certain bullet speeds the projectile begins skipping small areas, can be counteracted by increasing projectile size so that it still overlaps.) Honestly I don't know why it does such insanely bad damage when you already have to sacrifice so much rate of fire for it fire consistently.
Tyyne Dec 12, 2024 @ 11:01pm 
Originally posted by Demonking:
I find the weapon kind of infuriating personally. It does as much damage as single pellet from the shotgun with no bullet count and enough bullet speed it literally misses targets if you don't increase its projectile size. (I've found at certain bullet speeds the projectile begins skipping small areas, can be counteracted by increasing projectile size so that it still overlaps.) Honestly I don't know why it does such insanely bad damage when you already have to sacrifice so much rate of fire for it fire consistently.
The damage numbers are a bit misleading since the longer you charge a shot, the more damage it does.
Demonking Dec 12, 2024 @ 11:16pm 
Originally posted by Tyyne:
Originally posted by Demonking:
I find the weapon kind of infuriating personally. It does as much damage as single pellet from the shotgun with no bullet count and enough bullet speed it literally misses targets if you don't increase its projectile size. (I've found at certain bullet speeds the projectile begins skipping small areas, can be counteracted by increasing projectile size so that it still overlaps.) Honestly I don't know why it does such insanely bad damage when you already have to sacrifice so much rate of fire for it fire consistently.
The damage numbers are a bit misleading since the longer you charge a shot, the more damage it does.
Honestly I've never seen it actually gain damage. How long do you have to hold it for before it starts accumulating it? I've only ever seen it do less than 4 when not charged properly. (Also hear me out, it should have a 4-(x) instead of just listing 4.)
Last edited by Demonking; Dec 12, 2024 @ 11:17pm
Tyyne Dec 12, 2024 @ 11:36pm 
Originally posted by Demonking:
Originally posted by Tyyne:
The damage numbers are a bit misleading since the longer you charge a shot, the more damage it does.
Honestly I've never seen it actually gain damage. How long do you have to hold it for before it starts accumulating it? I've only ever seen it do less than 4 when not charged properly. (Also hear me out, it should have a 4-(x) instead of just listing 4.)
The neat thing is that I don't hold it :D I always use autofire, and the railgun just fires every time the charge is ready (at least I think it does, I haven't really tested it out that much). The damage number on the railgun really should show us the range of the damage (ie. X-Y, X being the lowest damage and Y being the fully charged one), we'll just have to wait and see how the single shot guns will work after the coming changes that the roadmap shows.

One other build I made was the homing sight with splitter barrer & mag and it was just not that good tbh. It got the job done but generally speaking I personally find most of the slow firing guns a bit disappointing.
Demonking Dec 13, 2024 @ 12:07am 
Originally posted by Tyyne:
Originally posted by Demonking:
Honestly I've never seen it actually gain damage. How long do you have to hold it for before it starts accumulating it? I've only ever seen it do less than 4 when not charged properly. (Also hear me out, it should have a 4-(x) instead of just listing 4.)
The neat thing is that I don't hold it :D I always use autofire, and the railgun just fires every time the charge is ready (at least I think it does, I haven't really tested it out that much). The damage number on the railgun really should show us the range of the damage (ie. X-Y, X being the lowest damage and Y being the fully charged one), we'll just have to wait and see how the single shot guns will work after the coming changes that the roadmap shows.

One other build I made was the homing sight with splitter barrer & mag and it was just not that good tbh. It got the job done but generally speaking I personally find most of the slow firing guns a bit disappointing.
That's actually exactly what I do and the damage never goes above 4 (pre-level up). I've even sat there and intentionally charged it for several seconds and it seemed to do the same. The only 'range' in damage I see is when you under charge it and it does even less. Are you sure it's not just your drone or your underbarrel doing all the work for you?
Tyyne Dec 13, 2024 @ 12:18am 
Originally posted by Demonking:
Originally posted by Tyyne:
The neat thing is that I don't hold it :D I always use autofire, and the railgun just fires every time the charge is ready (at least I think it does, I haven't really tested it out that much). The damage number on the railgun really should show us the range of the damage (ie. X-Y, X being the lowest damage and Y being the fully charged one), we'll just have to wait and see how the single shot guns will work after the coming changes that the roadmap shows.

One other build I made was the homing sight with splitter barrer & mag and it was just not that good tbh. It got the job done but generally speaking I personally find most of the slow firing guns a bit disappointing.
That's actually exactly what I do and the damage never goes above 4 (pre-level up). I've even sat there and intentionally charged it for several seconds and it seemed to do the same. The only 'range' in damage I see is when you under charge it and it does even less. Are you sure it's not just your drone or your underbarrel doing all the work for you?
The only actually good build with railgun is the one I posted first and that build relies on the grenade launcher to do the job. The runs I did with other builds (the splitter one etc) I had another underbarrel or no UB at all and in those runs, the drone was the MVP.

Like I said, I find the slower guns disappointing (well, except the RYS but that one just breaks the game) and I hope they get some buffs in the coming patches. I'll do another run and check the damage numbers.
Demonking Dec 13, 2024 @ 12:27am 
Originally posted by Tyyne:
Originally posted by Demonking:
That's actually exactly what I do and the damage never goes above 4 (pre-level up). I've even sat there and intentionally charged it for several seconds and it seemed to do the same. The only 'range' in damage I see is when you under charge it and it does even less. Are you sure it's not just your drone or your underbarrel doing all the work for you?
The only actually good build with railgun is the one I posted first and that build relies on the grenade launcher to do the job. The runs I did with other builds (the splitter one etc) I had another underbarrel or no UB at all and in those runs, the drone was the MVP.

Like I said, I find the slower guns disappointing (well, except the RYS but that one just breaks the game) and I hope they get some buffs in the coming patches. I'll do another run and check the damage numbers.
Ah, so the thing is I got confused when you suggested that it could go above that max damage number, or at least implied it could whether you meant to or not. While the build you pointed out works, you might as well just throw it on the pistol and it'll literally be better. While I respect the build, not really good advice for getting the railgun to function if ultimately you might well turn off auto fire and let the drone do all the work.
Tyyne Dec 13, 2024 @ 12:58am 
Originally posted by Demonking:
Originally posted by Tyyne:
The only actually good build with railgun is the one I posted first and that build relies on the grenade launcher to do the job. The runs I did with other builds (the splitter one etc) I had another underbarrel or no UB at all and in those runs, the drone was the MVP.

Like I said, I find the slower guns disappointing (well, except the RYS but that one just breaks the game) and I hope they get some buffs in the coming patches. I'll do another run and check the damage numbers.
Ah, so the thing is I got confused when you suggested that it could go above that max damage number, or at least implied it could whether you meant to or not. While the build you pointed out works, you might as well just throw it on the pistol and it'll literally be better. While I respect the build, not really good advice for getting the railgun to function if ultimately you might well turn off auto fire and let the drone do all the work.
Yeah, IMO pistol is the best gun in the game mainly because you can get the parts faster than any other gun, and because it does not have any gimmicks like some of the other guns.

Did another run to further test stuff, just to see if the damage goes up (it does) and can the gun work without underbarrel (it can). All in all, the gun works just as it is without having to trust the drone to do the heavy lifting, but somehow it just feels lackluster.

https://steamcommunity.com/sharedfiles/filedetails/?id=3383465087
https://steamcommunity.com/sharedfiles/filedetails/?id=3383465230

--edit--

I have no idea how that special power is getting so high btw o_O
Last edited by Tyyne; Dec 13, 2024 @ 12:59am
Demonking Dec 13, 2024 @ 1:08am 
Originally posted by Tyyne:
Originally posted by Demonking:
Ah, so the thing is I got confused when you suggested that it could go above that max damage number, or at least implied it could whether you meant to or not. While the build you pointed out works, you might as well just throw it on the pistol and it'll literally be better. While I respect the build, not really good advice for getting the railgun to function if ultimately you might well turn off auto fire and let the drone do all the work.
Yeah, IMO pistol is the best gun in the game mainly because you can get the parts faster than any other gun, and because it does not have any gimmicks like some of the other guns.

Did another run to further test stuff, just to see if the damage goes up (it does) and can the gun work without underbarrel (it can). All in all, the gun works just as it is without having to trust the drone to do the heavy lifting, but somehow it just feels lackluster.

https://steamcommunity.com/sharedfiles/filedetails/?id=3383465087
https://steamcommunity.com/sharedfiles/filedetails/?id=3383465230

--edit--

I have no idea how that special power is getting so high btw o_O
Probably you picking up that trophy upgrade that gives you 30%. I'll try manual firing it then, but it kind of feels weird considering usually enemies aren't set up in any sort of line. Maybe the fact you one shot anything that generation direction (Maybe?) makes up for that.
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