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I haven't checked the special sniper, flamethrower, or super expensive chassis yet, but ignoring those, assault rifle has the 3rd highest single target dps at base (Although 6 other guns have higher total POTENTIAL DPS), good reload, bullet size, highest amount of ammo (Synergizes well with the ammo addon and firerate barrel), and third highest velocity (Easily hits any enemy).
Although as I look a little more into this augments, I feel like fire-rate doesn't matter, as enough magazine + the advanced hellsplitter barrel will cap out fire-rate anyways. So I might want to focus on a higher base damage gun with decent ammo.
Just got the 360 hellfire barrel and did that with homing on shotgun. Felt good with a bullet count almost 100.
Spamming ultralight railgun isn't good for my wrist injuries, but boy if I max out fire-rate and damage, it might be the most fun gun, especially if I can get some wacky high bullet spread so I have no idea where the bullets go.
Reminds me, I actually want genes that INCREASE bullet spread.
And gets augments faster, so pistol is OP for tank builds.
Agreed. You can create your build very quickly using the pistol.
What do you mean it gets augments faster?
Pistol has a special trait where you have augment drop pods more frequently. Other guns will have more tuning drop pods spaced between each augment drop pod.
That's the worst. I have less issue with that than i had in beta, but with a containment field/helix barrel build focused on bullet life and penetrations I get a bit of frame rate issue at some points towards the end of the round.