Skullgirls ∞Endless Beta∞

Skullgirls ∞Endless Beta∞

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Spbm10 Aug 5, 2013 @ 4:22pm
About Pings (Please read)
So, I problem I have to face very often is due to my suckish internet, the problem is, most matches have terrible pings, but the real problem is what comes after, most players decline due to that. My advice: don't do it!
Only 3 matches I played so far had yellow pings, all others had red ones
I may have played over 50 matches already and guess what? only 4 or 5 had lag issues, even so they were quite small
As long as you set up the proper delay, it is very likely that most if not all your matches with terrible pings will run completely smooth.
so please, pleeeease, stop declining
;)
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Showing 1-15 of 17 comments
Heroxoot Aug 5, 2013 @ 4:24pm 
This game is fine as long as the ping is <150. On average I ping 100ish with people but I have had matches with pings <80.:Beat:
Uzu Aug 5, 2013 @ 4:25pm 
It pains me deep in my heart when people decline a 130 ping match because the color is red when it's perfectly smooth, They should tweak these colors a little bit and people who don't want to play without anybody above 100 ping they should just use the region filters.

Also, 200 ping is perfectly playable :dealwithit:
Last edited by Uzu; Aug 5, 2013 @ 4:25pm
NeZQuick Aug 5, 2013 @ 4:28pm 
Originally posted by Heroxoot:
This game is fine as long as the ping is <150. On average I ping 100ish with people but I have had matches with pings <80.:Beat:
150? blah please, matches with under 250 run smooth, but above that is when the problems start, I'ts kinda annoying when you cant get a match because everybody is a spoiled little princess looking for green/yellow pings only (not that I'm trying to be rude to Heroxoot, just putting it out there overall)
Heroxoot Aug 5, 2013 @ 4:30pm 
Yea my ping with everyone in street fighter is yellow most times, and it doesnt lag. This game is using GGPO and thats way better netcode by far.
Uzu Aug 5, 2013 @ 4:44pm 
A yellow ping is like 200 at best on SFIV, the netcode is ass.
Muro Aug 5, 2013 @ 4:46pm 
I accept all pings. Low ones for smooth games, high ones for the lulz, it's a win-win.
Last edited by Muro; Aug 5, 2013 @ 4:47pm
Spbm10 Aug 5, 2013 @ 4:56pm 
Originally posted by Muro:
I accept all pings. Low ones for smooth games, high ones for the lulz, it's a win-win.
In my case, its always a lose-lose, but a fun losing spree XP
DaZzA Aug 5, 2013 @ 5:31pm 
I usually have no problem finding people with a decently low ping, but I accept games up to around 200 ping. GGPO is crazy good, I remember playing on the actually GGPO program with someone in Argentina while I'm in Europe, and it was practically as good with my friend who lives locally.
Spbm10 Aug 5, 2013 @ 6:09pm 
Originally posted by DaZzA:
I usually have no problem finding people with a decently low ping, but I accept games up to around 200 ping. GGPO is crazy good, I remember playing on the actually GGPO program with someone in Argentina while I'm in Europe, and it was practically as good with my friend who lives locally.
I already played a match with 800 ping that ran smooth, its crazy
woah, seriously?

I'll stop declining, then.
Spbm10 Aug 5, 2013 @ 6:15pm 
Originally posted by Cpt. Moist Panties:
woah, seriously?

I'll stop declining, then.
Yeah, but it really deppends, I believe I was lucky, now I may have a total of 7 laggy matches, they had around 350 to 500 ping, sometimes it works, but not always
Uzu Aug 5, 2013 @ 6:17pm 
800 is stretching it.

As i explained in another thread, Some people's internet connection spikes at the same moment you see their ping on the match found thing and the number isn't dynamic, If someone opens a browser page on the same second they find a match their ping will show a crazy number but that doesn't means their connection is always at that number, Same goes for really low pings. Internet spikes can occur during a match too.
Spbm10 Aug 5, 2013 @ 6:19pm 
Originally posted by Uzu:
800 is stretching it.

As i explained in another thread, Some people's internet connection spikes at the same moment you see their ping on the match found thing and the number isn't dynamic, If someone opens a browser page on the same second they find a match their ping will show a crazy number but that doesn't means their connection is always at that number, Same goes for really low pings. Internet spikes can occur during a match too.
Explains a lot, I always give any match a try, now I have something extra to add in my explanation to why to :D
heyJARAF Aug 5, 2013 @ 6:29pm 
Thanks for making this thread. I couldn't believe there were some people who were declining yellow pings on me.

Like AkaNez said, I'll play anything <250. I wouldn't be surprised if a match ran smoothly with a 300 ping.

I've even had laggy/chopped frame matches with GREEN pings. So, try EVERY ping out!
Uzu Aug 5, 2013 @ 6:30pm 
:)

I just want to add something, 250 seems to really be the magic number for GGPO, the netcode implementation on skullgirls is superb, it's on par with Street Fighter 2 Turbo/Vampire Saviors/KOF/Garou on the actual GGPO client.

From what i've experienced on both the GGPO PC client and Skullgirls any ping that is 251+ will either introduce a lot of frameskip or it might be smooth but it'll add a lot of rollbacks (Meaning that sometimes your attacks won't register when you do them but your opponent's will and inverse)

If someone isn't browsing websites or anything in the middle of a match but yet has a ping of less than 250 it should be playable enough.

As for the Delay setting, In a nutshell, what it does is reduce the amount of frameskip that GGPO adds in order to make the game fluid but in exchange it adds input lag and rollbacks, Unless you're experiencing quite some frameskip there really isn't a reason to raise the delay setting, 2 should be fine for everything up to 200 ping even though the game says otherwise.

PS: This is just based on my testing, I know a lot of people's experiences might vary but i've played on the GGPO client for more than 4 years and i've experimented a lot with the delay setting there aswell, just saying, more people should give it a try instead of just turning down any yellow/red numbers.
Last edited by Uzu; Aug 5, 2013 @ 6:33pm
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Date Posted: Aug 5, 2013 @ 4:22pm
Posts: 17