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Like all SaGa games, the plot is a standalone because Kawazu just doesn't believe in retreading that ground ground ever, but if you played Scarlet Grace you have a good idea what to expect of this, and they've highlighted the main differences. It is digital only in the West (like Scarlet Grace), but is a regular priced retail release in Japan (like Scarlet Grace).
Incorrect, but im done dealing with you about this. You think what you wanna think.
Romancing SaGa 2 (console/PC ports a year after mobile)
Romancing SaGa 3 (simultaneous)
SaGa Scarlet Grace Ambitions (simultaneous, although JP release was before EN)
SaGa Frontier Remastered (simultaneous)
Collection of SaGa (PC port a month after mobile)
Romancing SaGa Minstrel Song Remastered (simultaneous)
Kawazu and Ichikawa's team looks like they've decided to develop these games for multiple consoles, PC, and mobile at roughly the same time. I won't argue that the UIs are always perfect across all versions, because they are not, but this is like the sixth or seventh go around here, nothing new. Minstrel Song's UI in particular was actually a big improvement from the PS2 version.
Fun fact for fun: Stuff like Legend of Mana, Trials of Mana (2020), and The Last Remnant Remastered got mobile ports later on. I don't know if any of those are any good!