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Honestly kind of surprised you think Defense shop is bad, since it can more than double your effective health pool with a single one of its better upgrades.
for example: why take iron skin when I can take double faced, which is busted since it allows you to turn around basically for free, the price of getting cursed if you turn around more than once is negligible since dancer shop is about your special movement (often used to not get hit).
So that's my problem with iron skin: it hinders the playstyle which is trying to push, defence shop should invite you to take damage strategically, I think it would be better if iron skin gave you another tipe of debuff.
Getting a shield everytime you get hit and starting each round with a shield.
You don't even need to play well to steamroll the game if you get both.
Funny, it's the opposite for me. I avoid defense shops like the plague and think combo shops are the best.
I've found nearly all my losses are down to careless play - which defense shops could mitigate, sure, but I could also just play better. Though I admit the shield at start is really nice, especially for the no-damage stamp.
Personally, I think combo shops are the best though. Nearly all the passives are amazing; Combo Coin? Get it early, and you'll break the eco. Kobushi Combo? Cool; you can jack up the damage on two tiles while entirely ignoring any cooldown increases. Combo Recharge? Just let them hover around 4. Combo Curse? Curse is always good. Now even your trash tiles can pick up a kill, and some tiles like the hooked blade really love it. Combo Boon is free potions.
That being said, my playstyle revolves around building high-damage aoe tiles, since I think they're the best in terms of action economy, so I have an easy time getting combos :D
I should give a combo build a try, you are making it sound fun! I generally build in the most cautious/safe way I can in any roguelite/roguelike. Idk why. Trauma from losing 10 hours into a run in Tales of Maj'Eyal I guess lol. You've sold me on it, going for a combo build next run.
I do tend to avoid the defense shop, even though I appreciate the reactive shield skill quite a bit. I don't think it is nearly as op as some claimed. Having effectively double the health is good, but not twice better than not having it. Saving the money and using it in economy skills, offensive skills or just plain weapon upgrades is imo a better way to avoid damage (I still make lots of clumsy errors, but the game is actually quite forgiving with the amount of health potions).
Dancer shop has actually gotten quite good. Two-faced is amazing, but also now the damage on special without cooldown increase is strong. It stacks, synergises with the curse on special for quite some nice damage and you can still hold tiles in hand for after the move.