Shogun Showdown

Shogun Showdown

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Keil Sep 8, 2024 @ 10:52pm
Any tips on how to get ultimate swift killer stamp?
I want to get ultimate swift killer on all characters since a new achievement requires all ultimate stamps. Been trying to kill shogun in less than 20 mins on Day 1 but I'm nowhere close.
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Showing 1-11 of 11 comments
Eternal Sep 8, 2024 @ 10:54pm 
Play until the game becomes muscle memory. If you have to think about it, then you've already lost.
Prankster Sep 9, 2024 @ 1:06am 
Yes, you have to power through and take the hits, I'm still a couple of minutes over the time limit, but you need the right weapon tiles also - to be able to move quickly and hit targets near and away from you.

There's are two specific bosses to avoid also, Nobunaga the Wicked (Nobunaga's Fortress) (as you only score hits when under the lamps and he's unfreezable) and Sato the Sagemaster the the Theatre of Illusions (unless you have Freeze), neither are hard to kill, they can just take longer (and burn time) if you don't have big hitting weapons.
gluttony Sep 9, 2024 @ 3:33am 
Day 1, try to get ranged weapons and just spam them
MrQun Sep 9, 2024 @ 3:24pm 
Personally, I think that the gap from 30 minutes to 20 minutes is a bit much. I think that 25 minutes is more reasonable.
MemeMagician Sep 9, 2024 @ 3:56pm 
If you haven't checked it out already, I posted a guide here which may help!
deebic021 Sep 9, 2024 @ 7:10pm 
Originally posted by MrQun:
Personally, I think that the gap from 30 minutes to 20 minutes is a bit much. I think that 25 minutes is more reasonable.
It's definitely doable, but it's very hard, indeed.

My record is just shy over 21 minutes, although this was in EA. Maybe 22 minutes is more reasonable?
Daremo Sep 10, 2024 @ 12:56am 
I wonder if it can be done with Hookblade.

Seems like it's the close range equivalent of kunai.
Both are so amazing with Shockwave also.
It seems to clear waves instantly.

But maybe the animation is too slow ?
Mustardoish Sep 10, 2024 @ 2:56am 
I'd suggest getting comfortable beating day 7. Then go to day 1 and take the breaks off. It is actually not that crazy hard if you avoid the time waste bosses.
CMDR Shven Sep 10, 2024 @ 8:52am 
I've only beaten under 20 with one character so far, so I don't know that I can claim there's a good or best way to do so, but when I did it I had 3 different ranged weapons pretty early and I was able to clear several early stages blindingly fast by simply queuing attacks and firing rapidly, sometimes turning around, but almost never actually moving.
PL Sep 10, 2024 @ 1:05pm 
Game timer freezes when you press Esc key during fights. The most cheese, but super effective way to do it.
Keil Oct 16, 2024 @ 12:45pm 
Ok, I've now gotten 100% achievements in the game and would like to share (and affirm) some stuff for anybody else wanting to do this.

- Pretty obvious - play on Day 1 for swift killer attempts

- If you're aiming to get all achievements, leave all the swift killer stamps for last. Having a lot of skulls will help you get good starter tiles. Each hero has two starter sets and 1 random set which you can reroll by spending skulls. You can try to fish for ranged starter tiles on heroes you are having a hard time with.

- Ranged tiles are king - always prioritize getting/upgrading ranged tiles. You can easily beat the game with a single zero-cooldown ranged tiles. Go for -2 cooldown upgrades or +1 damage. Ideally you would have 1 (or two) ranged tiles with 0 or 1 cooldown near the end of the run. The pistol is quite good as this allows you to kill enemies w/ 1 hit until mid-game, allowing you to save gold and go for -2 cooldown shops.

- Limit your ranged tiles to only 5 damage. Aside from bosses, all enemies on Day 1 will only have up to 5 health. It's better to have two ranged tiles with 5 damage each than 1 very strong tile. This way, you can take care of 'quick' enemies behind the 5-health ones with a combo. Also opens you up to taking combo skills from the shop.

- Try to get to 1 side with a movement tile or simply by moving there. Staying on 1 side removes the need to turn around, allowing you to just spam your ranged attacks.
Last edited by Keil; Oct 16, 2024 @ 12:45pm
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