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lol?!
thanks for your answer! will start a new game on hard. which are the most important skills i should try to get high with the regular starting party? makes it sense to bring up my sorceress in archery? until now she makes more damage with a good bow than with her regular fire spell...
Of course, you can build your character any way you like, but if you're going to play on Hard, it is wise to make them as strong as possible, and the way to do that is to make them really good at just one thing.
Actually, the most obvious effect is that harder difficulties penalize you more aggressively for fighting things even slightly above your level. It's not too horrible between Normal and Hard, but by the time you get up to Torment the multipliers from level discrepancy are by far the tightest and most dominant factor in what you can plausibly take on at any given time.
Check official forum and posts of one of the godlike player if you don't believe me. He's called Randomizer.
http://spiderwebforums.ipbhost.com/index.php?/topic/16965-singleton-on-torment-finished-some-silly-complains/
Funny you should mention Randomizer, because he outright says in that thread that he did it with only one particularly questionable fight along the way. It's grindy as hell and there's a lot of abusing respawning herb patches and overworld enemies, but it's possible enough that people have done it.
"On Torment it's possible to complete the game with the Adze-Haakai fight being the only questionable one because of failing a mental effect save and getting death cursed without being able to do anything about it."
My previous text:
" Cause right now, last boss always have chance of around 90% at highest diff to hit you by some of his spell. Then good bye, you're dead. :)"
You can always start on hard. Solo torment runs are technically possible but only for very skilled players through trial and error, exploiting game mechanic, getting good luck, etc. I don't recommend trying.