Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
What those seemingly absurdly strong aoe attacks do is get weaker close to the edges, when you’re next to a space not getting hit you might as well not be getting hit
I unlocked Verica with my last (failed) try and gave it a shot. As a supporting character she was pretty damn helpful. How the AoE effects work at the final boss also helped a lot. Same as when the boss spawns his minions or receives healing. For quite some time I let one of these shadow minions roam around freely. If I have understood correctly, the boss will not pop out more of his minions, as long as there's at least one around. Also, at the very start of the fight, I bought some time (action points/healing) by leaving that one minion alive, avoiding the 2nd phase of the fight.
Not I gonna check out the last two characters I just unlocked and look for the true ending.