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You're pretty safe to chose negative traits yourself. There are not that many that can break this combination.
Max those three and chose Sophon affinity.
The other affinitys are useful I think, but the thing is, what you do with it. If you play a small map and you want to fight, the hissho affinity is very useful, because you get 15% more of all ressources for every styr-system you conquer for 45 turns and its stackable 4 times.
Cravers are also good for a short game with war. With their research tree they are also able to get the biggest army in the game.
For a research game the sophons are great, because of their affinity and their research tree that will give you extra research researches (?)... But because of their quick research they are also very good at everything except money, of course :) I would more than anyone call the sophons the allrounders in the game, and very easy for beginners.
The Horatio are also kind of alrounders a little bit, because the cloning skill is great to just clone your best hero, that will give you maybe extra food or industry, so you can pimp new systems very fast. Problem is, their home planet is tier 2 and thats bad.
I dont like the pilgrims, I think their affinity is great for fast expansion strategies, but for beginners I would advise something more useful.
Amoeba is great for diplomatic win, because of their special researches, but they have (like the sowers) five points less for creating custom races and their affinity is just nice at the beginning, i think.
UE is good for money and Industry, so they are also useful and the automatons I didn't ever understood ;)
So for you as beginner I would say use Sophons or UE, if you know the basics of the game and you win try Hissho for the absolute war fun :) and after that all the other races
to answer your question about tolerance.
I wouldnt use ist, there are better things you can get. If you use Sophons you should have a fast research and you dont need it. Also its not useful to make a colony on a planet, where your people become unhappy.
Try to get something for food, maybe the anomaly that gives you +3 food, if not that than another anomaly, science rings (whats the name?) or the +3 industry, but I recommend food.
Use the better heroes, its expensive but totally worth it. If you start a game, buy a hero ASAP and look for an admin, than give him either the industry or the food skill. If he has the food skill, put him often in new systems, so they can grow very fast.
If your Popüulation grows fast, it should be very easy.
First to research:
N-way... ; 2. Soil Xenobiology (if there is an arid or tundra planet to colonyze you research that first of course). 3. Colonization tundra and arid; 4. Go Casimir effect than go round every no. 1 research like isolation shields, xenologie and so on, than go botannical scanning and nonbaryonic particles. I think this researches are very important at the beginning.
The first thing you should build on a new planet is the food building, you can change it later, but you need the population.
last a little tip for your army... slugs sucks, so just use laser as soon as you can, first rockets, but later laser and defense against rockets and lasers. If you want different weapons put them in different ships, its more effective.
If there are strong enemys at the beginning, like pirates, build the first to research ship (sophon name is Kilo) fill it with the first to research rockets an send an army of them to your enemy, they should kill nearly everything in the early game (but may die also), and they are cheap to build, and if you have 4+ titanium-70 they are even cheaper.
I think that is more than I wanted to write... any more questions? just ask :)
Have fun playing the game, its great, i think
Sophons affinity for a lead in research so you always have something to build.
UE affinity for actually being able to build the new things you research before they're out dated.
Cravers usually win in the beginning against new players because they're more aggressive than the others. So research some military technology too and build some ships. If their expansion is checked early they're no big threat.
Horatio win because they grow and expand like crazy. So try to outgrow and outexpand them. If that fails kill them fast.
That's the thing really. That's the secret. :P
Colonize as much systems as u can. Focus on science (most importat stat in the game).
Get Optimism to keep your people happy.. best overal racial trait imo.
Best advise I can give u, play online or u'll stay a nab. Look at other people's custom factions (especially the best players), copy their builds, try them.. and eventually get your own variant.
Warfare is another long story...