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If you can, and if you want to go toe to toe with other factions, fast track quantum communications on the diplomacy tree before you research new hull designs.. This will give you +2 on fleets for every hull researched after you get quantum comms..
Science track will open your resources so do not neglect it.
Check out my post called STFD (space tech for dummies). It works.. It may not be the ultimate oober strategy, but when your learning the game it will show you what you need without waisting time running to the wiki.
I will say, I wish the developers made it a little more possible to succeed through one specific strategy rather than requiring you dabble in all of them. Like maybe if you conquered another faction's planet or even their entire faction, you gained a boost on your technology tree. Perhaps learning a few bits of technology, or lessening the research time on a few for example.
As far as the combat techs are concerned, even if you are playing a very warlike game, you should be a bit selective about which techs you need (sometimes you really need those techs to defend planets, for example). That said, increasing your command points per fleet can be even more important, and those are not in the combat tree, they are in the diplomacy tree.