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I consider Endless Legend better "technically" but immersion factor and simple fun in Endless Space....through the roof (for me)
that hits me as a "strange" reason to deduct points but we are talking personal opinions here so hey :)
im in that camp mostly because space based 4x is a much smaller market than fantasy based 4x.
Novelty goes a long way.
I feel like this except my inner geek likes experimenting with saved games...changing planet types and sizes, etc. I hope I ddon't crash anything! lol.
Besides I don't have Endless Legend.
Regardless, there is a good chance that you'll end up getting both if you like either one. I know I did.
It doesn't change AI behavior.
I want to have fun by being challenged :)
And are you saying that having fun and playing against a human opponent are mutually exclusive? The highest difficulty does nothing to hide the enemy weakness. It just gives it a bit of an advantage via more HP% for their units, but this is quickly negated as soon as you upgrade your units with Glassteel or Titanium, something the AI is (woefully) incapable of doing.
I have :) it does nothing at all, really :)
Edit: Just to be clear for those who haven't played Endless Legend and don't know, the AI acts the same on the easiest and hardest difficulties, the difference being that their units get twice as much health on the hardest. That's all.
Not in my experience, but I will not argue with you about the AI. Not because you are wrong and I am right, but because you make valid points, and I don't disagree with you. I don't play with custom factions, so that probably makes the game harder for me. But once I beat the game with all the "stock" factions, I will switch to custom and never look back.
I don't know a single 4x (proper) AI that is good at release, or even 6-12 month after release. Not a single one. The best AI opponenets that I've played come from Stardock, and even those take many years to get to the shape they are at. Years and years of development. Very few studios do that. Firaxis doesn't (know the first thing about making a mediocre AI). Paradox won't pay for further development (look at what happened with SotS2). I'm not sure about the EU/CK/etc games (haven't played them enough yet), but I suspect that once you figure out the AI, it's a pushover.
Can you give me an example of a good AI and why you find it to be good?