ENDLESS™ Space - Definitive Edition

ENDLESS™ Space - Definitive Edition

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Is there any mods out there to deal with friendly blockades?
I still play this game off and on but the most annoying thing (still) about it is that friendly fleets can blockade your systems. It's ridiculous. Anyone you are at peace with should not be able to blockade planets owned by you.

I'm playing a spiral galaxy, and got attacked by an AI. I massed my ships at my pinch point planet at the entrance to my wormhole and was all set to go invade his sprial arm and my long time buddy (peace/cooperation, not alliance). Sent a fleet to my pinch point and GUARDED it.

Now my entire invasion force is pinned in that system by one tiny fleet, unless I declare war on him. Still the most brain dead idiotic mechanic I think I've seen in my 40 years of gaming. That's like single digit IQ type thinking. (blockading my system should be an act of war... he should have to declare war on ME to blockade my system).

Anyway since I recall threads about it a lot back in the day I wonder if anyone ever made mod that dealt with it or anything. Can't find many mods on nexus any more.
Last edited by Shockwave; Apr 26 @ 8:38pm
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Showing 1-13 of 13 comments
never encountered the issue you are describing. Are you sure its the allied fleet and not another one sitting in orbit you are at war or cold war with?
Sloan Apr 27 @ 11:59am 
Originally posted by Shockwave:
Sent a fleet to my pinch point and GUARDED it.
Your outpost is an unorganized territory, a frontier. AIs can invade without announcement. If you have time to formalize your colony, colonize faster. And even if the system has become a colony, there is a chance that a more developed system of the opponent AI can cover your colony with its sphere of influence without declaring war.
Shockwave Apr 29 @ 11:17am 
Originally posted by MTB-Fritz:
never encountered the issue you are describing. Are you sure its the allied fleet and not another one sitting in orbit you are at war or cold war with?
Yes.

But then guarding has always been badly implimented in that game.

Simultanous problem on the other side of my territory.
At war with A. Kill A. Invade A's planet. A's planet happens to be just over the border into B's territory. At cold war with B.

A sends fleet to system and guards. Can't leave can't attack A's fleet because I'm in the territory of someone I'm at cold war with.

What does A do... attacks me every turn... despite (drum roll please) being in cold war with B.... yep AI can snag my entire set of fleets AND kill it while I can't do anything..... Because. stupidity. It's my system I own it... but I can't attack people guarding it? Really? Have to go war with B to attack A blocking MY system but the Ai doesn't have to? idiocy.
Last edited by Shockwave; Apr 29 @ 11:18am
MTB-Fritz Apr 29 @ 12:50pm 
yeah thats definately an old bug that annoys me as well to no end. I usually notice at the start of matches when cold war AIs pile up their scouts on my home system. They cant attack me but they do attack each other even tho that shouldnt be possible under the rules of the game.
BKL May 1 @ 4:25pm 
Originally posted by Shockwave:
Originally posted by MTB-Fritz:
never encountered the issue you are describing. Are you sure its the allied fleet and not another one sitting in orbit you are at war or cold war with?
Yes.

But then guarding has always been badly implimented in that game.

Simultanous problem on the other side of my territory.
At war with A. Kill A. Invade A's planet. A's planet happens to be just over the border into B's territory. At cold war with B.

A sends fleet to system and guards. Can't leave can't attack A's fleet because I'm in the territory of someone I'm at cold war with.

What does A do... attacks me every turn... despite (drum roll please) being in cold war with B.... yep AI can snag my entire set of fleets AND kill it while I can't do anything..... Because. stupidity. It's my system I own it... but I can't attack people guarding it? Really? Have to go war with B to attack A blocking MY system but the Ai doesn't have to? idiocy.


This seems like a correct interpretation of the system
You have a unfinished colony that is in another empire territory. so they should be able to fight you out of their territory since you are invading their space with a colony.
the third empire can attack your colony sicen you are not a peace with them (you just took their colony) so i don't see this as a bug.

i might have gotten the explanation wrong but this read more like a player that dont understand strategy and point finger at other rather than learn the ropes of the game.

it literally what the border is for to have claimed territories that belong to you. that is your "soft power"

maybe provide the savegame and the name of the planets to look at. for better understanding.
Last edited by BKL; May 1 @ 4:30pm
Originally posted by BKL:


This seems like a correct interpretation of the system
You didn't read.


Originally posted by BKL:
You have a unfinished colony that is in another empire territory. so they should be able to fight you out of their territory since you are invading their space with a colony.

The owner of the territory isn't fighting anyone. Still just me and A fighting it out in B's territory.

Originally posted by BKL:
it literally what the border is for to have claimed territories that belong to you. that is your "soft power"

While not relevant to the above issue, "influence" is also borked in this game. You can not expand your "influence" and claim an area that is occupied by another country.

I mean the USA expanded their influence a ton in the 1900s but we don't own any of the countries in south or central america, and if we told Mexico they couldn't use the Gulf of Mexico or even leave their country because we have more "influence in the area (even though we didn't when they settled Mexico).... that's an act of war.. .and it would be the USA going to war with Mexico to enforce it (attacking Mexican ships sailing the gulf). Not Mexico going to war with the US.

Same with blockades on systems not yours. You can put up a blockade... but YOU have to fire on ME to enforce it otherwise I can sail right on by. I don't have to declare war on you to Leave The territory Blockades are an act of war.... and who puts up One-Way blockades?

"Yes sir we've blockaded the planet but we're going to let ships TO the planet but not From it..... that's 100% backwards. If there is a blockade /guarded world I should be stopped from flying TO it, not trapped once I'm there. I would have turned around at the blockade duh.

If you own the system guarding should prevent any fleet from flying TO it unless they declare war on you. I mean


Last edited by Shockwave; May 1 @ 6:31pm
Originally posted by Shockwave:
"influence" is also borked in this game. You can not expand your "influence" and claim an area that is occupied by another country.
[...]
that's an act of war.. .
You are definitely wrong. There are examples in modern history when one state took control of another state's territory (sometimes even the whole thing) without a formal declaration of war nor military action as such. As for the USA, right now they are hatching plans to annex Greenland and Canada, without considering these actions "acts of war".

The seizure of territory by "superiority in influence" should be considered a situation when the armed forces of the previous owner do not have the ability or do not see the point in defending it, and the local population greets the new owner not with shots from around the corner, but with flowers, candy and freshly washed virgins.
Last edited by Yellow Horror; May 10 @ 4:18am
Sloan May 10 @ 8:40am 
There's even an Achievement when you cover someone else's outpost/colony with your sphere of influence.
Originally posted by Yellow Horror:
You are definitely wrong. There are examples in modern history when one state took control of another state's territory (sometimes even the whole thing) without a formal declaration of war nor military action as such. As for the USA, right now they are hatching plans to annex Greenland and Canada, without considering these actions "acts of war".

You are definitely wrong. If Canada did not want to be annexed the US would have to send troops Ergo the US would have to declare war. It is only if the weaker country "accepts" the annexation that no war happens. But if if war happens it is 100% the annexing country, not the the other way round. So my territory can not be annexed by someone without war if I don't want it to.

Fine if the game popped a box saying "this territory is getting annexed Yes/Nio" and you could choose in which case both empires could choose war or not, but it doesn't.

Originally posted by Yellow Horror:
The seizure of territory by "superiority in influence" should be considered a situation when the armed forces of the previous owner do not have the ability or do not see the point in defending it, and the local population greets the new owner not with shots from around the corner, but with flowers, candy and freshly washed virgins.

If the world worked like this China and India would own 50% of the globe and China even in the 50s would have owned all of Asia/Japan etc Since "influence" in this game goes `100% by population not fleets. I can have Triple the military of someone and yet their "influence" can still engulf systems... which is backwards.
Last edited by Shockwave; May 10 @ 5:14pm
Originally posted by Shockwave:
my territory can not be annexed by someone without war if I don't want it to.
You are wrong again. Historical examples show that a ruler remains sovereign of a territory only as long as the population of the territory recognizes him as such.

Originally posted by Shockwave:
If the world worked like this China and India would own 50% of the globe and China even in the 50s would have owned all of Asia/Japan etc Since "influence" in this game goes `100% by population not fleets. I can have Triple the military of someone and yet their "influence" can still engulf systems... which is backwards.
"Influence" in ES2 does not come from the population only. Improvements and development of systems play an important role in its production. Yes, military power is excluded from the sources of "influence", but such a model makes sense. As I noted earlier, the army will not help maintain sovereignty over the territory if it does not see the point in defending it. Historical examples of this are also available.
in ES2

.....dont tell me this whole thread is in the wrong forum.....
Shockwave May 12 @ 10:13am 
Originally posted by Yellow Horror:
You are wrong again. Historical examples show that a ruler remains sovereign of a territory only as long as the population of the territory recognizes him as such.

Give examples of such.... where the country that owned the territory has a superior military and a region was taken over by a weaker, but simply more populous country/kingdom/etc without any war.

Originally posted by Yellow Horror:
"Influence" in ES2

We're talking about ES 1.

But no... the army doesn't decide "not to defend it. I can LITERALLY send my fleets there. I can send the army there but somehow the region is not mine.

My system, My superior army... but they "own" the territory. Huh?

If influence flipped the system I could possibly see your argument but it doesn't..... literally ALL the people on ALL the planets in the system love me and my empire, are citizens of me and my empire the system and planet is mine, but another empire suddenly "owns" all the area around it. It's like China declaring the own the entire Pacific ocean.. back in the 50s when they were weaker militarily and claiming nobody could enter or leave it.... because... people.

The "influence" you are talking about is 100% military in real history. You can't cite a single example of "influence" (whatever that is without military) taking over territory when the people in that territory didn't want go.
Last edited by Shockwave; May 12 @ 10:23am
I know I am late to this and this may not be the answer but I just assume I am gonna be at war with everyone at some point and maintain enough fleets on two sides to fight a two front war.....only way I know to avoid all that, shrug???
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