ENDLESS™ Space - Definitive Edition

ENDLESS™ Space - Definitive Edition

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pRogz Mar 16, 2016 @ 10:02pm
Invading planets, please help!
Hey guys, I am new to this game and it is driving me nuts. I can't seem to know how to invade a planet. I looked online and it all says you need invading modules on your ship, but I can't seem to find this anywhere on the tech trees, miliatary tree... NOTHING. The NPCs are doing it so early that I wanna know what the hell am I missing? I read its in the beginning of the military tree but I cant find it anywhere??

I know it doesn't help, but I was playing as the red guys, Im not sure what their names are.
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Showing 1-7 of 7 comments
MTB-Fritz Mar 16, 2016 @ 11:17pm 
Classic - you simply move your fleets into an enemy system orbit and it ll start the invasion process automatically checking your fleets MP score (Military Power) versus the systems defense score.

Disharmony -
http://steamcommunity.com/sharedfiles/filedetails/?id=187803049

As you "pick" your color regardless of the faction you chose the red part doesnt help but invasion mechanics are the same across all factions anyway :)
Last edited by MTB-Fritz; Mar 16, 2016 @ 11:17pm
MTB-Fritz Mar 16, 2016 @ 11:18pm 
Another good read if you are new to the game is this guide, I can recommend it 100%

http://steamcommunity.com/sharedfiles/filedetails/?id=276544771
pRogz Mar 17, 2016 @ 6:03am 
Originally posted by MTB-Fritz:
Classic - you simply move your fleets into an enemy system orbit and it ll start the invasion process automatically checking your fleets MP score (Military Power) versus the systems defense score.

Disharmony -
http://steamcommunity.com/sharedfiles/filedetails/?id=187803049

As you "pick" your color regardless of the faction you chose the red part doesnt help but invasion mechanics are the same across all factions anyway :)


Does it dispaly the systems defense score?
pRogz Mar 17, 2016 @ 6:08am 
Also, is this game meant to be played on a big map? As stupid as this sounds.... I have had war with any empires and they would trap me into my galaxies because I couldn't invade the outside one to the rest of them fast enough. This is something I felt was weird. Out of the 2 matches both times I was placed in a map where im in the "corner" or trap part of the map. I was using the "Tiny" map size. Also, the combat is odd... it seems pretty much that if you have better units, youll always win, there is no RNG at all. Is this true throughout the whole game?
MTB-Fritz Mar 17, 2016 @ 7:35am 
Does it dispaly the systems defense score?

It does when you mouse over the system once you started the invasion.



There is no real requirement for map type or size even tho certain ones favor specific playstyles. I d say go for normal size. Tiny means the enemy AI will run into you or out of expansion space very quickly meaning it ll come to war before you are ready. Large or huge galaxies can be problematic if you are not familiar with all mechanics yet and stagnate while the AI continues to grow and develop.

I always recommend Spiral-arm galaxies for newcomers. The reason is that the wormhole connecting your starting arm acts like a "natural barrier" to prevent incursions until the enemy AI unlocks wormhole travel. It also means you have enough time to "grab" and settle your arm of the galaxy. Overall it gives you more "time" and "breathing space" to play the game.


Better units.....uhm....better technology pretty much always trumps lower one. Numbers can be a problem but if you design your ships accordingly you wont have a problem holding off hordes of fleets with a single fleet of yours. Your tech can be the best there is....if you dont design your ships smart, you ll lose battles. RND is a factor but not a huge one. The biggest factor is always the design of your ship.

So if you have the best deflectors and the best kinetic weapons and your enemy brings lasers to the fight.....you ll have losses.
Bomoo Mar 20, 2016 @ 1:44am 
I believe planetary capture/invasion is represented by the "siege" stat. Been a while since I played, however. Hope that helps.
Nemo, Forevermore Mar 20, 2016 @ 3:07am 
Special Invasion Modules include Bunker Buster and AP Bombs, Invasion Forces, Seige Kinetics, and some Bombers and Fighters. These can all be found in the Military Tech tree and have a crosshairs symbol for 'seige' stats. Without seige/invasion tech, you can only blockade an enemy star system.
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Date Posted: Mar 16, 2016 @ 10:02pm
Posts: 7