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KIDDING!!!!
Whee good to see you Steph'nie and with a real steam account no less (stalking mode ON
Thank you and the team for the game you created and for the continuous support and efforts you are pouring into your work. I am eagerly looking forward to the release of Endless Legends and hope that you ll give us some more awesome patches for the "old" games.
I recommend scouting out this site[forums.amplitude-studios.com] to fix the problem
It comes down to how much the developing company is willing to support the playerbase (and we got a few expansions already) I just hope Amplitude realizes this can become even bigger then it is. No need to start a new project from scratch just build on what they have (but that did that already kind of with Endless Legends)
Dungeon of the Endless was more like a "thing" some guys (and probably gals) of the team were working on in their freetime. I dont remember what triggered this "fooling around" to become a full fledged project but they did. Might be simply very promising at the time or the main board recognized its potential. Both games even tho time-consuming also show very clearly how resources at Amplitude studios are splitted. EL is gettingt most of it.
???