ENDLESS™ Space - Definitive Edition

ENDLESS™ Space - Definitive Edition

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Endless Space Status
From our Dev Blog: Endless Space Status[forums.amplitude-studios.com].


"Dear all,

We have received lots of questions concerning Endless Space, and its further evolutions and fixes. The truth is that we had our hands full, and everyone has been staffed on Endless Legend and Dungeon of the Endless in the past months. Also, releasing updates requires external QA, which was also heavily focused on EL and DOTE.

I can give you the honest promise that we will look into it after the release of Endless Legend (which is drawing near). Still, Endless Space development has reached a state where it can be difficult to expect large evolutions. We can look into some fixes and a small update though. Of course we will also unlock the Vaulters faction for those who own Disharmony (only available to those who own both Disharmony and the Founder pack of Dungeon of the Endless at the moment).

More info coming after Endless Legend’s release.

Thanks,
Mathieu Girard"
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Showing 1-15 of 40 comments
MTB-Fritz Aug 22, 2014 @ 7:47am 
omg first!!!!!

KIDDING!!!!

Whee good to see you Steph'nie and with a real steam account no less (stalking mode ON :spacemonster:).
Thank you and the team for the game you created and for the continuous support and efforts you are pouring into your work. I am eagerly looking forward to the release of Endless Legends and hope that you ll give us some more awesome patches for the "old" games.
Last edited by MTB-Fritz; Aug 22, 2014 @ 7:50am
alex_dt83 Aug 22, 2014 @ 1:12pm 
They should unlock Vaulters 6 months ago...
Hey guys I noticed something strange. Why is there sound in space????????????????????????????????????????
HaydenJD Aug 25, 2014 @ 9:45am 
I'm wondering how much this will hurt your newer games seeing as there are some serious bugs with Endless Space that haven't been fixed and won't be for a while as you have no dev team at all working on it because of new projects/games. As you probably know now, it's bad taste to abandon one game for another one without the former being in an ok state. Just hope you guys get Endless Space fixed sooner rather than later.
RUSBEAR Aug 26, 2014 @ 1:44am 
its all good, but guys, we need you, this game save game feature is buggy, cant play without it
AirM4x Aug 26, 2014 @ 7:00am 
since the last update i got a buffer overflow error after ~130 rounds every game
ChaosHorizon Aug 29, 2014 @ 6:24am 
got endless space to finally work yesterday and it ran fantastically... today however is a different story cant even get passed the first loading screen to get to the menu without having to sign myself out to just sign back in to my desktop to be able to do something else and out of me having this game ONE ♥♥♥♥♥♥♥ YEAR and only spending my money to play one damn day is pretty pathetic i respect that you have other priorities and commitments but this game has serious issues as well. just saying bad for business
MTB-Fritz Aug 29, 2014 @ 6:38am 
you should be aware that you are an exception, any reasons for the game not working properly for you has to be found in your computers set-up.

I recommend scouting out this site[forums.amplitude-studios.com] to fix the problem
Witch ~ Sep 1, 2014 @ 12:13am 
Wait, I tho the game was already finished?
MTB-Fritz Sep 1, 2014 @ 12:17am 
when it comes to the player base a game is never finished :spacemonster: you know how people (especially people who like the game) ALWAYS want more stuff to come out, see changes about the game, want it to be "more" perfect.

It comes down to how much the developing company is willing to support the playerbase (and we got a few expansions already) I just hope Amplitude realizes this can become even bigger then it is. No need to start a new project from scratch just build on what they have (but that did that already kind of with Endless Legends)
Magma Dragoon Sep 4, 2014 @ 8:34pm 
Why are they making two games at once when making one was clearly too much for them?
MTB-Fritz Sep 4, 2014 @ 10:49pm 
Endless Legends was their main project in line.

Dungeon of the Endless was more like a "thing" some guys (and probably gals) of the team were working on in their freetime. I dont remember what triggered this "fooling around" to become a full fledged project but they did. Might be simply very promising at the time or the main board recognized its potential. Both games even tho time-consuming also show very clearly how resources at Amplitude studios are splitted. EL is gettingt most of it.
Magma Dragoon Sep 5, 2014 @ 7:00pm 
By abandoning ES in its current unplayable state they have sent a very clear message to their potential future customers: buyer beware!
MTB-Fritz Sep 6, 2014 @ 8:04am 
By abandoning ES in its current unplayable state

???
Last edited by MTB-Fritz; Sep 6, 2014 @ 8:04am
Magma Dragoon Sep 6, 2014 @ 11:59am 
It is too unstable to finish a multiplayer game without it crashing. Ditto for single player.
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Date Posted: Aug 22, 2014 @ 6:25am
Posts: 40