KAMiBAKO - Mythology of Cube -

KAMiBAKO - Mythology of Cube -

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Several Later Play Questions (Possibly Spoilers)
The questions I have may involve some spoilers. I’m guessing I’m about 100 hours in with this on the Switch. There’s some stuff that has hooked me, but a ton of design and quality of life decisions that just absolutely baffle me. I’m kind of hate-playing right now because I do want to finish it– but I’m still consistently playing. My MC is at 84 and I’ve got one party member at 100 (max) and a couple of others in the 90s. But there’s still a bunch of systems, details, and things I don’t understand and/or can’t find out the answer for.

I am in the second zone with 16 of the 19 Abyss Monsters dealt with.

Any help would be appreciated.

1. Has anyone found how to craft Antidote Bottles? What materials do you need? Poison continues to be a bane for me, especially in dungeons and I’ve found maybe a dozen antidotes in my explorations. I’d like to be able to make some– barring that, which spell clears poison?

2. There’s clearly a party member who is supposed to use daggers. Who is that and where can I find them?

3. Possibly related to the above. It looks like there’s supposed to be a way to craft weapons in camp. I’m assuming you need a particular party member. Has anyone found how to get that to work?

4. I’m having a hell of a time finding thread so I can make fishing stuff. Suggestions for drops on this and/or some of the mid-tier fabrics?

5. There’s a city in the first area– I think it starts with an M. It is located in the north west. I can’t see any way to get to it. And there’s a quest I got that wants me to go there. Is that broken? Is there something I’m missing? Or Is there some additional travel mechanism that opens up later?

I think those are my biggest questions right now. I want to get further but I’m afraid I’m about to hit a wall.
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1. The datamine has the crafting requirement/trade requirements:
https://steamcommunity.com/app/2081340/discussions/0/604147626424675293/
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Antidote Bottle [Camp/Shop]
Slimy Fluid: 11
Quality Toad Oil: 5
___________________
For it to show up you need to have acquired both ingredients at least once in those amounts. Shop means in your towns, NPC towns will not stock it.

2. More than one. Kurama in Mohl (South East of Voltesche) and Clarissa in Thrymheim both use daggers.

3. Weapons in camp only go so far. Higher tier weapons require a Large Forge in a player made town.

4. Tavern Quests reward string. That's the only source outside dungeon chests.

5. Minerva on the North-West, there's a mountain range west of the last road section between the area transition and the Great North Gate that you can cross on foot.
Last edited by AsteriskAmpersand; Feb 18 @ 11:50am
edige23 Feb 18 @ 12:05pm 
Thank you that helps a lot!
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