Sunkenland
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2023年9月1日 21時47分
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『Sunkenland』 開発ロードマップ
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https://steamcommunity.com/ogg/2080690/announcements/detail/3650784879017175617
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yomfoofoo の投稿を引用:
Would seriously looooove to have an unstuck/respawn to base type of option. I have become "entangled/lagged into" the sea floor and building walls on a couple of occasions now, and my air supply runs low. I was able to quit and reload the game to get out once, but I seem to be stuck pretty good this time, and see no way to "unstuck" my character. I have not died in the game as of yet, so I don't know the loot loss potential, but I have obtained some higher tier loot that I would really love to not loose... any helpful tips???
Once you die you should have an option where to respawn (pick bed), you won't loss your key slot items, but you will have to return to your "dead body" and loot it (actually it's just a bag). You will be hungry and thirsty so you will have to take care of that immediately. Can't say how long your loot will stay.
Most of this sounds cool. I have a couple of concerns though:

Sounds like enemies are going to be piled on enemies then piled on some more. I like the exploration element of the game and the occasional combat spices that up nicely. Unending combat is not why I play these games. If you want to go that route, just make it PVP so I can be done with it please.

On that, if enemies are going to respawn, I hope you'll include ways for players to block the spawn if they want to. Eg: Build a beacon of some sort that keeps the island for the player and blocks respawn.

More clothing options are mostly redundant. If I can't play in 3rd person clothing is really just box filler. On top of that the 'mix and match' segment of the game becomes useless as soon as you get armour. I don't bother taking that off now, and that will be even less likely with more enemies piling on.

Hopefully you'll make a 'player marker' so I can see where my co-op friends are. That would be awesome.

Including 'rock' etc materials in the % of clearance would improve that mechanic, and perhaps some tool or blueprint that can show the limits of an area to aid gaining 100% clearance.

Overall enjoying the game. Thanks :)
Merci énormément. La simplicité a du bon. J ai hâte de voir la suite
可不可以花钱或者材料雇佣NPC协助攻岛?想要战斗机,潜水艇,驱逐舰,无人机,另外水下推进器和头灯的电池取不出来,无法充电
Very nice about respawning loot. That is what is really needed to keep going. Please keep up the great work on this wonderful game.
Excellent good work ;) i need more! this game is great. 10/10
I would like to see some large underwater boss creatures to fight, Giant Squid, Huge Shark, Huge Crab, Radioactive Eel or something like that as a Large difficult creature to defeat.
This could be one of the truly great games of the decade if devs stay focused on the stated goals and bugsquashing
yaaay ^^ good job guys, happy to see game getting updated, came home after a 16h train ride still played the game for 5h when i got home. youre doing something very right <3
Sunkenland  [開発者] 2023年9月5日 2時22分 
Thank you all!!!
but please make it so we can change the interact key, its really frustrating if youre used to pressing e to interact and cant change it
海边的别墅,空气针不戳
yomfoofoo の投稿を引用:
I don't know the loot loss potential, but I have obtained some higher tier loot that I would really love to not loose... any helpful tips???

Anything on your toolbar stays there, same with armour, stuff in your inventory is dropped and you can collect it.
cannot play this with locked F key :(
Saw 2023年9月5日 20時57分 
крабы после обновления плавают на задних клешнях и над водой, черепахи верх ногами, и стоит добавить кнопку сохранения без выхода, ибо игра зачастую крашится
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