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Yep, and anything I place on a wall stays there if enemies destroy the wall. Had a picture just floating in mid-air today... assume they'll eventually fix that as development continues.
I was trying to expand the base but no new function will snap on. I can still remove and add walls to existing base.
So i build a function away from my base as a test, and was able to snap functions to that, but not my existing base.
Another oddity that needs a tutorial is that i was trying to complete a roof. One piece left but the damn game wouldn't let me place it. Finally realized I was missing a beam for the corner. It'd be great for the game to say "invalid, requires beam."