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lot of cover, hidden passages ,exploding barrels and full of roaring freaks, soo cool
And the shotgun was my best friend
This is exactly what I am looking for in all of Sunkenland. I love the challenge and the re spawning enemies keeps the fight going!
I do not like games that after 10 minutes of fighting there is nothing.... just keep coming at me please!!
Pros:
-Base layout, good CQB, nice and tight.
-Barrels GO BOOM! Hell yeah, nice touch. Gimme more on other islands.
-Air ducts, secret passages. Nice touch to get a better angle on raiders and roleplay Solid Snake. Though enemies still instantly spot you and fire headies all day.
-Generally grandiose look. You roll up on the base and it's intimidating. You know you're about to get into a good fight.
Cons:
-Fairly straight forward. Go in, blast the raiders, loot. Other older POI's have doors you need to break to get to loot. Maybe implement this with some sort of button/key puzzle to unlock paths.
-Loot. I didn't just John Rambo a private army to loot scrap, components, and food.
-Stop teasing me. Don't show me GIANT neon signs/builds that I can't get. I want a giant guitar, soda pop sign. Especially the red soda pop machine in the cafeteria.
-The POI needs more underwater areas. These guys build this whole above water fortress, but don't build/use any underwater areas? The lowest point is a fridge and rando loot? You can swim all around the fortress and find multiple nooks and crannies with nothing in them. Fill them in. Clear the top then dive the bottom.
TLDR;
Opinions are like A holes, they all stink.
Devs, don't succumb to EA player pressure, make your dream.
Leave me alone.