Sunkenland

Sunkenland

honestycvt Sep 29, 2024 @ 12:21am
Electrical System
Dunno if someone has tried to build electrical system in this game.
Builld the control panel and a wind turbine and solar panel for testing.
All display shows 0 power generation.
Where will the energy be stored? Don´t see a battery bank or something else.
Or do i wire something wrong up there?
Thx in advance
Originally posted by Oragepoilu:
Wind turbine reduce your generator power usage, in it's description. Haven't tested it yet.

Power usage is 0 if you aren't using anything right now. Try charging a battery, breaking down something into part (recycler) or making a gun and then check again.
< >
Showing 1-6 of 6 comments
The author of this thread has indicated that this post answers the original topic.
Oragepoilu Sep 29, 2024 @ 1:45am 
Wind turbine reduce your generator power usage, in it's description. Haven't tested it yet.

Power usage is 0 if you aren't using anything right now. Try charging a battery, breaking down something into part (recycler) or making a gun and then check again.
Last edited by Oragepoilu; Sep 29, 2024 @ 1:45am
qzlong888 Sep 29, 2024 @ 1:50am 
You have to make fuel generators to do that, and wind and solar are what give fuel generators a reduction in fuel consumption - quite a rare design, I have to say.
honestycvt Sep 29, 2024 @ 2:23am 
Thanx to both of you, haven´t read the description until right now.
Wiring is a bit strange, has tested it yet.
you have to place down solar and wind turbine and connect them to the electrical box BEFORE you connect them to the generator, that don´t seem to work.
Had connected 6 solar and 4 wind turbines, means aprox 160% power safe, but generator still consumes fuel.
Oragepoilu Sep 29, 2024 @ 2:34am 
I dunno how exactly it goes, but most dev wouldn't do "10% + 10% + 10% = 30%, so only 70% power usage" but instead "100% power usage => 90% => 81% => 72.9%".

In your case, it's MAYBE 17.2% power usage with your setup, assuming solar is 20%, wind is 10%, no bug involved, would works as I described and the dev didn't soft or hard cap anything. Since it's close to 1/5 power usage it's easy to test it out if you want.

Get fuel in your generator, disconnect the wind/solar. Do a single action that would consume some power that you can do a second time after (ex : recycle a circuit board, make a gun, fully recharge an empty battery ...). Watch how many fuel you lose doing it.
Connect your wind/solar back, and re do this action. So just do some basic math and compare how much fuel is cost before and after you added win/solar and see if it match something close to 1/5 cost.
honestycvt Sep 29, 2024 @ 6:22am 
Well take a look at the displays on the turbine and solar panel.
Panel says fuel save 0,150 and turbine 0,075.
Made a gun , generatuor shows fuel consumptiun 0,3 l/s when i remember right.
Means that the fuel save values don´t depend on the needed power but every module gives the above shown amount.
Means when you need 1,5 l/s my setup will give 4x0,075 plus 6x 0,150 .
2 - (0,3+0,9) there will be 0,3 rermainder when i do the math right.
Last edited by honestycvt; Sep 29, 2024 @ 6:23am
honestycvt Sep 29, 2024 @ 6:49am 
Investigated a bit furhter, it seems that every generator can only hold 3 devices for fuel save.
Best result is 3 solar panels.
Tried to connect more devices via power box , but don´t affect the save rate.
Devices are connected direct to the generator.
Last edited by honestycvt; Sep 29, 2024 @ 7:28am
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Sep 29, 2024 @ 12:21am
Posts: 6