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One build I filled the entire inside of one of the warehouse island buildings. That was fun but post redesign it's just too far from the shore to enjoy. It was never close but felt worse after. Maybe I just forgot how far it was originally? Might be good for those who use the helicopter and just not for boats.
There's only one entrance that is easily defended. (You'll have to venture out to take on/lure some raiders who cluster in the back. Try land mines when you get them.)
There is sea water INSIDE the structure for your traps & filling your purifiers.
You can use the existing crumbling interior structure, or build your own inside the large empty INTERIOR space in the front.
https://steamcommunity.com/sharedfiles/filedetails/?id=3376807340
https://steamcommunity.com/sharedfiles/filedetails/?id=3376864880
With Raids Off, a good place in early game is anywhere you want close to the trader & starter resources you need. It doesn't need to be big or heavily invested. Mid to late game...travel distance doesn't really matter so much. I also build small outposts on conquered enemy bases that are far from the center. That's as far as I ever get before an update ruins my saves & it's startover time :)
Same here, very close to the trader.
My generator and solar/wind turbine are actually right next to the trader.
And they won't get through this defense hehe
And if you want a helicopter, you can easily build a platform up there with a door into the house.
https://steamcommunity.com/sharedfiles/filedetails/?id=3375450982