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Its in pretty early stage, loads of bugs but has potential
i believe there's an issue if you host a game but not in single player?
Despite it not having PVP. Despite the environment only being oceans and islands.
IF you want convincing, do your own work and watch some gameplay videos OR read the Reviews.
This is why I'm so sure it's a troll. Who is so entitled they skip an entire Reviews section of a game to go to a forum and be like "Convince me to play this!".
Rust is set up for PVP even with default settings. You quickly advance to be competitive then quickly advance to have a base competitive isn't enough to destroy then quickly advance to be a threat to those bases. There's very little survival to it.
This game is not PVP. Your base is never as strong as Rust bases get. You never find a working gun to instantly turn a fight. There's some survival to it.
About the only thing like Rust is the heli controls.
Entirely different. Not even in the same genre.
The environment is different. Rust is land, Sunkenland is mostly water. That makes a lot of difference because diving and swimming is already handled well in Sunkenland. It feels different to play.
The gameplay is different. Rust is intended for PvP. It's designed for PvP. Being able to avoid PvP is an afterthought in Rust that can only be done by hosting your own Rust server and making it impossible for anyone else to log into it. If you're on console, you'll have to pay extra for that. Whatever platform you're on, you'll still be playing a PvP game because Rust is designed and balanced to be a PvP game because Rust is a PvP game. You'll be playing a PvP game without other players. Sunkenland is a PvE game. Completely different thing. I think you can turn friendly fire on in a multiplayer game, but that's not a PvP game. It's a PvE game with friendly fire. PvE and PvP aren't different modes of the same game. They're different games.
The goal of Sunkenland is survival (very lightweight survival, but it's there) and exploration and fighting NPCs. The goal of Rust is to score points against other players. Actually, as far as I can tell the main goal of Rust is to gank noobs for points and generally be an arse about it.
Rust is finished. Sunkenland is barely started. It's a very early alpha. It's harder to make a PvE game than it is to make a PvP game.
Rust and Sunkenland have about as much in common as Forza and Fifa. Those two could be placed in the same genre (sports games) in the same way that Rust and Sunkenland could be placed in the same genre (survival games). But in both cases the games are very different.
Sunkenland has more in common with 7 Days to Die than it does with Rust. But it's not the same as that game either.
You make your own choice.
Are you not old enough to make this decision your self? Watch a video, there are plenty of them out there. Make up your own mind.