Sunkenland

Sunkenland

MarcoV_GnG Aug 27, 2023 @ 11:30am
please consider loot respawn
games seems cool on youtubeur playthrough but without loot respawn i ll not spend money for this.

Maybe an option in game creation could be interesting so people can choose if they want loot respawn or not.
Personaly if respawn is included, i ll buy this game without doubt.
Originally posted by Roaddogg:
If you leave something in the loot box like a Safe or don't mine a ore deposit till it breaks you can log out and back in and it will be full again and you can open it or mine it again, this works on rubber, cars, and barrels as well.
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Showing 1-15 of 16 comments
myk Aug 27, 2023 @ 11:56am 
For the crates and safes I think if you leave something in there it might respawn next time you visit, but I'm still testing that.

But really take everything and move to the next place is pretty standard in survival games. You get as advanced as you can be, get bored and restart. I doubt if anyone has had time to play the game enough to say there isn't enough to get everything. Loot respawn doesn't give you a reason to explore.
I don't know how limited this game's map will be to know whether the loot will need to respawn or not, but for now I'm finding enough but not too much. I just had to go out and find new places.

Generally I would shy away from "content creator" complaints because they want a game they can squeeze into a quick video before they move on to the next title. I want a game I can spend at least 30hrs in, hopefully 300 or ideally 3000. I just passed 20hrs in Sunkenland.
rymanjan Aug 27, 2023 @ 12:07pm 
The only thing that doesn't respawn that you really need (crabs, plants, and trees/sticks seem to randomly respawn so you'll never run out of food, water, or heat) is components. The ratio of components that you need to build most items is way off compared to how many components you find and how ungodly expensive they are to craft. It takes 3 rare resources to craft a single component, and you need upwards of 20 for some recipes, but a minimum of 2-4 for most. Most islands/dive spots only have a dozen or so components to find. Your progress will be gatekept by components much more than anything else in this game. Like you'd think scrap metal was gonna be harder to find but I don't even pick it up anymore, I have 2 shelves and a wood crate completely filled with it. And yet I have 5 components -.-
Last edited by rymanjan; Aug 27, 2023 @ 12:14pm
myk Aug 27, 2023 @ 12:36pm 
Originally posted by rymanjan:
The only thing that doesn't respawn that you really need (crabs, plants, and trees/sticks seem to randomly respawn so you'll never run out of food, water, or heat) is components. The ratio of components that you need to build most items is way off compared to how many components you find and how ungodly expensive they are to craft. It takes 3 rare resources to craft a single component, and you need upwards of 20 for some recipes, but a minimum of 2-4 for most. Most islands/dive spots only have a dozen or so components to find. Your progress will be gatekept by components much more than anything else in this game. Like you'd think scrap metal was gonna be harder to find but I don't even pick it up anymore, I have 2 shelves and a wood crate completely filled with it. And yet I have 5 components -.-
+1 And that's more of a rebalance than a respawn need.
For the cost to craft them I'd think you'd get 10-12 instead of just 1.
I3eauLeBoi Aug 27, 2023 @ 12:37pm 
Originally posted by Andy Nord:
I just found out that enemies don´t respawn. And now the loot.
This will be a short game.

The dev did actually mention that NPC's should respawn but loot hasn't been implemented.
I did urge them to add respawning of loot as well. Otherwise there's no reason to be running a server on this game if loot doesn't. The map would be picked clean within days lmao.
rymanjan Aug 27, 2023 @ 12:41pm 
Originally posted by myk:
Originally posted by rymanjan:
The only thing that doesn't respawn that you really need (crabs, plants, and trees/sticks seem to randomly respawn so you'll never run out of food, water, or heat) is components. The ratio of components that you need to build most items is way off compared to how many components you find and how ungodly expensive they are to craft. It takes 3 rare resources to craft a single component, and you need upwards of 20 for some recipes, but a minimum of 2-4 for most. Most islands/dive spots only have a dozen or so components to find. Your progress will be gatekept by components much more than anything else in this game. Like you'd think scrap metal was gonna be harder to find but I don't even pick it up anymore, I have 2 shelves and a wood crate completely filled with it. And yet I have 5 components -.-
+1 And that's more of a rebalance than a respawn need.
For the cost to craft them I'd think you'd get 10-12 instead of just 1.

yeah imagine my shocked pikachu face when I wasted a glass, a rubber, and a scrap just for 1 component lol yeah its a fun game but I'm getting nowhere fast. My base has boxes and boxes of spare construction material. A box literally just for clothes I've found. But I can't actually unlock any new research or build any new equipment because its impossible to find components and too expensive to craft them. Ah well, on the shelf it goes until a balance update or a mod comes out.

It could be both. If they respawned, their rarity wouldn't be so bad, I'd just go back to where I know I could find some periodically. Or if they rebalanced, then they wouldn't necessarily need to respawn. If they gave corpses actual loot drops instead of giving me a single cloth from a guy decked out in iron armor blasting me with a shotgun that i can see in his hands but can't loot off his body, and put components into the droplist, another way of rebalancing that wouldn't necessitate respawning scav spots.
Last edited by rymanjan; Aug 27, 2023 @ 12:48pm
myk Aug 27, 2023 @ 1:02pm 
I thought about the attacker drops too. Right now they're just a costly resource sink that don't provide anything. They should be bringing weapons parts, ammo (better than pistol and muzzleloader while they're shooting full auto), ore or even broken armor.
rymanjan Aug 27, 2023 @ 1:55pm 
Originally posted by myk:
I thought about the attacker drops too. Right now they're just a costly resource sink that don't provide anything. They should be bringing weapons parts, ammo (better than pistol and muzzleloader while they're shooting full auto), ore or even broken armor.

Yeah after the first update, I'm considering starting a new world with no random attacks. There's no xp or skills so there's no point if there's crap drops. A single strawberry or piece of cloth on a guy with a shotgun who tore up my base is not a good trade. Especially when they get stuck behind a wall somewhere and I have no way to kill them before they destroy the wall.
Last edited by rymanjan; Aug 27, 2023 @ 1:56pm
ElectrO_FreaK92 Sep 25, 2023 @ 12:39am 
Last Thursdays update integrated loot respawn :)
Jo_Rocker Sep 25, 2023 @ 1:40am 
"Added loot respawning feature (15% for all locations every 10 days)."

I see some players being careful not to loot the bar all the way to max before it breaks, and they get full respawn next time they visit. And some crates you don't break but open up. Just take 1 scrap and put in and you will get a full respawn
LTL King Sep 25, 2023 @ 3:18am 
I bet over half of you p[ayed stranded deep. There's no loot respawn there.
Without loot respawn you'll be forced to explore more of the world.
Forced to explore. Oh my :steamsad:

:steamfacepalm:
Dracov2011 Sep 25, 2023 @ 3:36am 
i give point a option for cna loos respawn on or off is a nice idea, but i like loot and find cool loot respawn is better, actualy i loot , log out and loot again i dont go dive anymore why i have before i know can log out and back have loot again have all destroy storage in water :D
not know with loot respawn is under water bakc too or only on land each 10 days 10%or 15 % loot respawn for me to less for loot respawn
i want find better maybe 4 days ingame or real time all 3-5 hour or some thinks not sure is way up but for beginn better as nothing and find a balance for repawn must be too
DoneByDaan (OPG) Sep 25, 2023 @ 4:10am 
Originally posted by LTL King:
I bet over half of you p[ayed stranded deep. There's no loot respawn there.
Without loot respawn you'll be forced to explore more of the world.
Forced to explore. Oh my :steamsad:

:steamfacepalm:

What you sayd LTL King.. Loved Stranded Deep :) :steamthumbsup:

Now in some corners I hear and read:
Oh no! I gotta go further than a stones throw from my base what do I do? Why can't I find anymore loot.. We need loot to respawn every day...
Where are those players sense of exploration, they're sense of enjoyment when finding and seeing new surroundings? The exitement of new things to see!

I would suggest to the Devs, make the loot respawn a manually adjustable setting for the players themselfs!
I would set it to no loot respawn, singleplayer or coop, gone is gone!
yukimurayukie7 Sep 25, 2023 @ 6:53am 
Originally posted by MarcoV_GnG:
games seems cool on youtubeur playthrough but without loot respawn i ll not spend money for this.

Maybe an option in game creation could be interesting so people can choose if they want loot respawn or not.
Personaly if respawn is included, i ll buy this game without doubt.
u can find item u need at trading centre
wat we need now is Mobs Respawn
if u play long term now, it's empty world
EclipseAstrayama Sep 28, 2023 @ 3:25pm 
Originally posted by LTL King:
I bet over half of you p[ayed stranded deep. There's no loot respawn there.
Without loot respawn you'll be forced to explore more of the world.
Forced to explore. Oh my :steamsad:

:steamfacepalm:
Technically your still forced to explore if you want to defeat all factions in sunkenland
EclipseAstrayama Sep 28, 2023 @ 3:29pm 
Originally posted by DoneByDaan (OPG):
Originally posted by LTL King:
I bet over half of you p[ayed stranded deep. There's no loot respawn there.
Without loot respawn you'll be forced to explore more of the world.
Forced to explore. Oh my :steamsad:

:steamfacepalm:

What you sayd LTL King.. Loved Stranded Deep :) :steamthumbsup:

Now in some corners I hear and read:
Oh no! I gotta go further than a stones throw from my base what do I do? Why can't I find anymore loot.. We need loot to respawn every day...
Where are those players sense of exploration, they're sense of enjoyment when finding and seeing new surroundings? The exitement of new things to see!

I would suggest to the Devs, make the loot respawn a manually adjustable setting for the players themselfs!
I would set it to no loot respawn, singleplayer or coop, gone is gone!
Tbh… I love exploring. When it comes to games like this I like exploring just because I hate being in one spot for a while. Exploring is nice but for a game like this personally I think loot respawning should have waited till the game was more complete and better then it is now. The game is nice but I feel like we need more blueprints, crafting recipes, other resources, and probably a better trader.
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Date Posted: Aug 27, 2023 @ 11:30am
Posts: 16