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https://steamcommunity.com/sharedfiles/filedetails/?id=3473319106
The upper level is at a height of 9 units to avoid visual clipping of the rejuvenator's pole. 6 units is enough to be walked under, haven't tried less. I have an expanded design in mind but will likely have to wait for a better engine because I don't have too much headroom with the weight limit.
What did you use for the second tiers Floor? i could only use bridge pieces and they need to be between 2 reinforcement pillars (blocks)
Unless you used bridge pieces between the big wood blocks you have placed.
https://steamcommunity.com/sharedfiles/filedetails/?id=3473335608
https://steamcommunity.com/sharedfiles/filedetails/?id=3473332112
https://steamcommunity.com/sharedfiles/filedetails/?id=3473339371
As you can see it allows walk able sections everywhere. My plan is
when i get a drummer to centralise them on the lower floor
and put the binocular command station up top
cos the drummer buffs in a radius
when i get a better engine i can do that and put walls to protect the guy up top.
it was hard fighting the build imitations
wouldnt let me put a bridge going vertical to close up the hole i made for a ladder
i like how easy the car carrier was to put on top but i can build it now for less weight
and more tankier as each peice has an individual hp pool
not one hp pool getting hit constantly, not to mention the car carrier uses advanced crafting mats to build.
https://steamcommunity.com/sharedfiles/filedetails/?id=3473484025
and yes this is the small trailer
https://steamcommunity.com/sharedfiles/filedetails/?id=3473486893
https://steamcommunity.com/sharedfiles/filedetails/?id=3473487333
https://steamcommunity.com/sharedfiles/filedetails/?id=3473487477
it allowed me to make the trailer wider and i could then put shields around the stations and utilities, not to mention the second tier is going to be perfect to put guns and drums on when i get a better engine.
From my testing, alot of those special pieces do block shots from hitting your crew... like if it looks like its got a spot for a gunner odds are that spot was made with people putting gunners there in mind. Sometimes you do need to beef up the coverage with some armor walls on some of those pieces but yeah in general they block things.