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I had the same problem, but this helped and now my 360 controller is working fine. Thank you! :)
I use a Wii U Pro Controller with WiinUSoft to present it as an Xbox 360 controller.
I've spent many hours troubleshooting this and here are my findings:
* While testing, I always turn the controller on and hit the Reset button in Options against controller 1 when the game starts to see what the game has detected
* The games work correctly with a single wired Microsoft Xbox 360 controller (which I borrowed off my brother)
* The games don't work correctly with my Wii U Pro Controller and WiinUSoft
The reason seems to be that Rayman games are attempting to use all available controllers on the system, even if they are unsupported. When using a controller like the Wii U Pro or the PlayStation controller, we end up with two actual controllers in Windows, the original controller and the Xbox 360 (emulated) controller.
You'll see this in Device Manager / Human Interface Devices / HID-compatible game controller. A single game controller is presented when you pair the controller, and a second is presented when you enable the Xbox 360 controller emulator (in my case WiinUSoft). You can also see both controllers by their name and model under Devices and Printers too.
I have found that setting my controller as controller #3 or #4 in WiinUSoft seems to work, and I presume by chance, the Xbox controller is now detected as the first controller by the game while the Wii U Pro is detected as the second. Though, this does seem to be a bit random and unpredictable.
I've created a case with ubi about this as I've re-read this thread and many others on the web dozens of times trying to find something that I can do to fix it, and so far I haven't found a proper solution.
Hope this helps someone
fotsy