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But don't worry too much, the world of Rayman is basically a dream world (a world made of dreams), so very little of it makes sense. It's just goofy cartoon fun.
Thank you very much!
Now that I know that it's a dream world it fully makes sense.
I love the crazy humour of the game. Good night then!
To all who are interested, this is the very profound story it tells:
The Glade of Dreams is up in arms again! This idyllic world, where there is usually little more to do than eat, sleep, play (and enjoy a friendly fray or two among friends), is up to its eyeballs in trouble.
It seems Rayman and his heroic gang of hilarious misfits have kicked off a war with just a little snoring! Their nightmarish neighbours from the Land of the Livid Dead don’t seem to share the same taste in music and have come to crash the party!
Never ones to shy away from a challenge, Rayman and his friends are more than happy to knock these nasty killjoys back to oblivion, especially since it involves saving nymphs, making mischief and earning fantastic new powers to make even more mischief. And this won’t be the first time!
As it turns out, the fun-loving Creator of the Glade, known as Bubble Dreamer, is a highly sensitive being whose every mood impacts the Glade for good or bad… Rayman has had to beat back the creatures of Bubble Dreamer’s nightmares before, and that’s what he, Globox and the crafty Teensy casters are going to do again before the fabric of the Glade falls to pieces and their entire world fades like a bad dream.
Bubble Dreamer
Bubble Dreamer is the Supreme Being who dreams the world and all of its marvellous creatures into existence with His every sleep. He is a sensitive being, an artist (and unabashed hedonist) who is emotionally attached to his creation. His feelings have a direct effect on the world, and even one bad dream can unsettle its fragile balance! The magic peoples believe Bubble Dreamer keeps to His sacred resting grounds, but we know better: this fun-loving, super-being can’t resist living among His creations to laugh, play and overindulge… and His creatures are much like him.
Rayman
When the Creator had His very first bad dream, the nymphs gathered to invoke a being of light capable of saving our world: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop the nightmare!
Unfortunately, although not surprisingly, our bedazzling nymphs were distracted by some zombie chickens on their way to Bubble Dreamer’s sacred snoring grounds, and they lost a sack of lums chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination. In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber!
Globox
A quiet force of the Glade, Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is nevertheless everything you could want in a friend. Always up for a little fooding, fighting, and power-napping – and always in good spirits – Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies.
The mystery surrounding how the Glade’s all-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other Red Wizards of his Vubooduboo-practising clan whisper of venomous bubeastietubbis, while the Teensies favour an epic tale of high-comedy featuring Globox’s fondness for sacred plum juice.
* Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing the ‘goubs’ in one‘s teeth.
Teensies
Teensies have got flair! The Teensies’ innate talent for nocturnal schnoz-ballads comes straight from the Creator himself, in the form of their imposing noses. And bubble me if we haven’t seen the Teensies spin some wicked spells over the years! Their magnificent nostrils make them highly sensitive to the subtle harmonies of magic, and everyone knows that Teensy magicians can sniff out the secrets of our world like nobody’s business!
The Teensies are a cast of quick casters who have a proud history of producing many scrappy and memorable - not to mention well-dressed - fighters. (Teensies like to dress up and have treefuls of disguises.) You will be able to play as some of their most illustrious ancestors!
Electoons
The irrepressibly happy Electoons are the stuff of the Maker’s dreams and can be seen in all of Bubble Dreamer’s Creation.
As the bad dreams worsen, more and more Electoons become imprisoned by bombastic Hunters, who pepper the bucolic Glade with their belligerently live ammunition, and their terrifyingly ridiculous lackeys, the Lividstones. As a result, the very fabric of the Glade of Dreams begins to unravel, and the connections that the Electoons once formed between the lands start to dissolve.
Lums: Enlightened Racing
Lums (pronounced “Looms”, like ilLUMination, and not “Lumms”, as in dumb) are beings of pure energy possessed of a mind-bogglingly sunny disposition. They are an important source of magical energy in the Glade of Dreams, making Lum Racing a popular Glade-wide sport. The competition pits up to four players against each other in crazy cross-country competitions to collect Lums. Anything goes in this wild race, or as we say around here, no smack is too packed.
While all players go home winners, only one takes the prize: the player who nabs the most nap-happy Lums, of course! No holds barred!
Swingman
Never refuse a helping hand! These congenial creatures grow as many arms as there are friends who need a lift up… They find their niche in auspicious places, poised over preposterous precipices with a gentle smile that flashes from their blue faces, hiding their true nature as the Glade’s most popular swinging singles!
Betilla and the Bodacious Nymphs of the Glade
The benevolent yet badass Betilla from the very first Rayman game is back with a vengeance. She is the eldest Nymph, one of Bubble Dreamer’s first and most beloved creatures. She and her sisters will grant Rayman and his entourage the powers they need to complete their quest.
The Magician and his Magic Hat
The Magician will help you throughout your quest. He’s always willing to trade you Electoons for Lums, which will help you unlock new worlds and maps. Ever at your service, his magic hat will provide tips and tricks galore to help you survive.
The Nasties: Bad Bubbles and Beyond
One day, Bubble Dreamer began having nightmares! The Nymphs tried offerings of sweet-dreams tea and tasty cakes to calm him, but things in the Glade just kept getting worse… Soon all the lands of the Glade were crawling with nightmare creatures: devilish Darktoons, hideous Hunters and loathsome Lividstones, just to name a few of the terrible troublemakers!
The Darktoons
If Electoons make up all of Bubble Dreamer’s good dreams, the Darktoons are the stuff of nightmares. During the First Bad Dream, Bubble Dreamer begot a foul and ferocious creature that none of us had ever seen before: Jano. Now, Jano makes Darktoons like cows make milk, and before we knew what hit us, there were hundreds of them in all shapes and sizes, all causing quite a lot of trouble.
The Psychlops
This prickly freak does not like to be disturbed… A little advice: let sleeping Psychlops lie. Prepare to be bubble-ised on his spooky spikes!
Other Enemies
Legend has it that Rayman first came to the Glade of Dreams to defeat the nightmare creatures and banish them to the lower realms, now known as the Land of the Livid Dead… Now this crazy cast of nasties is back, and it needs to be smacked back to oblivion!
The Bosses
The Kings of each Land in the Glade have gone missing, and the magic peoples fear that they have fallen under the influence of the nightmarish forces that menace their universe.
Rayman and his friends will need to find out what happened to them. We’re thinking… it’s not going to be pretty!
Save the Electoons and save the Glade of Dreams! As the world is taken over by the creatures of Bubble Dreamer’s nightmares, more and more Electoons become their victims. The poor hapless creatures are being snapped up left and right and locked away in chained cages hidden throughout the Glade. Meanwhile, the very fabric of the dream is coming apart at the seams as rifts open up between the various Lands.
The Electoons
To save the Glade, you need to stop the nightmares, and to stop the nightmares you’ve got to free the Electoons — for they are the key to repairing the rifts between the Lands and helping to soothe Bubble Dreamer back into dreaming happy dreams.
To progress in the game, you will need to collect lots of Electoons. They will not only help you to rebuild the paths between the Lands, but they will also progressively unlock many secret sanctuaries and surprises.
A precious skull tooth is awarded for each chest challenge you complete. Collect them to gain access to your worst nightmare yet… in the Land of the Livid Dead!