THE FINALS

THE FINALS

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Multihog Jan 12, 2024 @ 4:19pm
Medium is a joke class
The only good thing this class brings is the defibrillator, healing beam, and recon senses. When it comes to actual combat, the Medium is laughable. Lights with MP5 or shotty melt Mediums without any struggle by coming out of nowhere with cloak. By the time the Medium notices he's taking damage (if running without recon senses, that is), the Light will have melted half of his HP bar, by which the fight is already lost.

If the Light somehow manages not to melt the Medium, that's okay because he will cloak and reset the fight. The Medium, however, will have to fight to the death every single time. Heavies fare better because they have the HP bar to fight back.

Medium is only useful as a healing bot for a Heavy. In combat, it's more like a joke compared to the others, with the AKM and its mega recoil and meh DPS and the FCAR with its insufficient mag size to actually kill something most of the time.

Mediums are also terrible at defending points. Heavies have their shields and HP bar to withstand a great deal of punishment, thanks to which the heavy is good at defending Cashouts. Lights can hide and do hit and run sweeps onto the point from cloak, denying captures without much risk to themselves. Medium? Well, good luck. Best you can do is desperately heal your team while hoping a light won't come out of nowhere and delete your mediocre HP bar in one second, then disappear again with cloak and fast movement.

This class is an absolute pain to play, and I don't recommend it to anyone who wants to have fun. Every time I play Medium, it's the same struggle and not worth it compared to the other two.

Honestly, cloaking is a badly designed mechanic in the game as it stands currently. It provides way too much safety, way too reliably. The duration seems absurdly long, and you can cloak instantly. I would nerf this ability pretty hard, and I say this as someone who usually plays Light. It's just anti-fun to have these invisible guys with stun guns and insta-nuke DPS potential running around.
Last edited by Multihog; Jan 14, 2024 @ 8:59am
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Showing 1-15 of 32 comments
Pizza Jan 12, 2024 @ 4:27pm 
well if i dont play heavy, i usually play light but, medium players will probably disagree on this take
Multihog Jan 12, 2024 @ 4:28pm 
Originally posted by i like guppies:
well if i dont play heavy, i usually play light but, medium players will probably disagree on this take
They should try the other classes and realize they're making their lives unnecessarily hard for themselves. Medium is the "safe" no-brainer choice for someone coming from CoD or something because it's the simplest class, but it's sh!t.
Last edited by Multihog; Jan 12, 2024 @ 4:30pm
Sepidaceous Jan 12, 2024 @ 4:32pm 
I find it funny that you're arguing Medium is useless when it's part of the meta. You'll argue that's only because of the healing beam... but it's not.

From your post it just seems like you need to watch some guides and practice more. Medium are bad at defending? Do you not understand they have mines and even a guardian turret? Your team shouldn't be all playing clustered together. Take different positions. Let the heavy directly guard the Cashout. You most likely have the FCAR. Use your scope -- scout and provide information. Shoot at enemies from a distance. Even if you don't kill them you'll likely stall for more time.

I won't keep going. Medium isn't bad, there's a reason it's part of the meta. Have you considered perhaps you just don't fit a particular play style or maybe that because it doesn't feel natural to you that you'd have to put effort into learning? If you don't like Medium just play a different build. There are plenty of people for which medium fits their play-style.
Multihog Jan 12, 2024 @ 4:35pm 
Originally posted by Sepidaceous:
I won't keep going. Medium isn't bad, there's a reason it's part of the meta. Have you considered perhaps you just don't fit a particular play style or maybe that because it doesn't feel natural to you that you'd have to put effort into learning? If you don't like Medium just play a different build. There are plenty of people for which medium fits their play-style.
It's possible, of course. I've never really had that much success with Medium whereas I tend to contribute much more value with Light in the same MMR. Maybe Medium would have more value in a tight premade team, but I only play solo, and I don't think this class is worth it most of the time.
Sepidaceous Jan 12, 2024 @ 4:39pm 
Originally posted by Multihog:
Originally posted by Sepidaceous:
I won't keep going. Medium isn't bad, there's a reason it's part of the meta. Have you considered perhaps you just don't fit a particular play style or maybe that because it doesn't feel natural to you that you'd have to put effort into learning? If you don't like Medium just play a different build. There are plenty of people for which medium fits their play-style.
It's possible, of course. I've never really had that much success with Medium whereas I tend to contribute much more value with Light in the same MMR. Maybe Medium would have more value in a tight premade team, but I only play solo, and I don't think this class is worth it most of the time.

Ah, you solved the problem. It's 100% because you're playing solo. Your value as a medium is FAR less if you're not playing as a team properly. Most likely you keep getting a bunch of Light build teammates who just randomly run around the map chasing kills and add minimal value to the team.

You may actually like Medium if you had a chance to play it properly. I would say watch a video of a good Medium player playing properly as a team and see if that's something you'd be interested in trying to emulate (of course with your own flair). If it doesn't seem like you'd enjoy it -- maybe try out a different build.

But in general... this game is completely different with an actual team. Not even the same game.
Multihog Jan 12, 2024 @ 4:44pm 
Originally posted by Sepidaceous:
Ah, you solved the problem. It's 100% because you're playing solo. Your value as a medium is FAR less if you're not playing as a team properly. Most likely you keep getting a bunch of Light build teammates who just randomly run around the map chasing kills and add minimal value to the team.
Yes, but ironically they *do* add value to the team in a setting without proper teamplay because they can get picks constantly. If they played against properly coordinated teams, then sure, that would not work that well.
But in general... this game is completely different with an actual team. Not even the same game.
Yes, precisely, which is why referring to the "meta" only goes so far. What applies to high level coordinated play doesn't really apply that much to rando games. But then again, this is a problem in all games. You either balance for those scrub matches or top play.
Last edited by Multihog; Jan 12, 2024 @ 4:45pm
Sepidaceous Jan 12, 2024 @ 4:51pm 
Originally posted by Multihog:
Originally posted by Sepidaceous:
Ah, you solved the problem. It's 100% because you're playing solo. Your value as a medium is FAR less if you're not playing as a team properly. Most likely you keep getting a bunch of Light build teammates who just randomly run around the map chasing kills and add minimal value to the team.
Yes, but ironically they *do* add value to the team in a setting without proper teamplay because they can get picks constantly. If they played against properly coordinated teams, then sure, that would not work that well.
But in general... this game is completely different with an actual team. Not even the same game.
Yes, precisely, which is why referring to the "meta" only goes so far. What applies to high level coordinated play doesn't really apply that much to rando games. But then again, this is a problem in all games. You either balance for those scrub matches or top play.

I don't know if this game has a hidden MMR but if it does then increasing your rank would make you encounter less Light players. A potential band-aid fix.

A Light player can 100% add value to a team if they play their role properly. The problem is the majority of players think a Lights player only usage is to blindly rush to site and chasing kills. A Light player needs to be more aware of the enemies position than any other build. The other builds have methods to turtle up and fortify defenses. Light have mobility and stealth. One of the most valuable assets would be comms. In solo queue I'd say 90%+ of games no one even turns on the voice chat.

Reviving, if no Medium w/ defib, is also a valuable asset of the Light build due to their mobility/stealth. They can grab a fallen teammate and get to safety to revive. However if that becomes your focus in a solo queue you're most likely just constantly putting yourself in danger for your teammates who might be less skilled than you. So it takes game sense, awareness, and judgement to properly know when to revive or not.

I honestly think you should just join the Discord and build up an in-game friends list and you'll enjoy the game a lot more.
RiceWizard Jan 12, 2024 @ 4:51pm 
Either medium just doesn't click with you, or you're playing at a low level where the mediums aren't making full use of their kit. Medium is incredibly versatile, suitable for whatever role you want to focus in on, and their weapons have great ttk that's reliable in close and long ranges if you know how to land your shots and go for the head. Medium also has the most tools to deal with the Invis meta, if you know how to properly utilize your recon grenades on approach or when defending objectives. Not even to mention recon senses. They EXCEL at gathering information and keeping your team alive, which are incredibly important in tournament modes and in premade groups.

Maybe because you're use to light and the play style you're most comfortable with relies on low levels of commitment and doesn't ask for much in the way of tracking, you're not using the class to it's full potential. Medium doesn't allow you to sit and defend a small area like heavy or to skirt around and leave suboptimal engagements like light; it demands you to rove around points of interest for optimal angles while maintaining close distance to teammates. It shines not as a solo act as light does, but excels at and demands tight teamplay. Medium's abilities revolve around his team more than any of the other classes, and his capacity to reliably lay down chip damage at any range is great for finishing enemies that have been softened up by your team or bringing it down to force them to disengage or for your team to finish. Think of medium as more of a force multiplier than a force in itself, even without comms.
Last edited by RiceWizard; Jan 12, 2024 @ 4:52pm
ffrotty Jan 12, 2024 @ 4:53pm 
Originally posted by Multihog:
The only good thing this class brings is the defibrillator and healing beam. When it comes to actual combat, the Medium is laughable. Lights with MP5 or shotty melt Mediums without any struggle by coming out of nowhere with cloak. By the time the Medium notices he's taking damage, the Light will have melted half of his HP bar, by which the fight is already lost.

Yeah, don't put yourself in the position where you are 1v1 a light who attacked first.

If the Light somehow manages not to melt the Medium, that's okay because he will cloak and reset the fight. The Medium, however, will have to fight to the death every single time. Heavies fare better because they have the HP bar to fight back.

Where is your team in this fantasy?
A light could do the same exact thing with dash.

Medium is only useful as a healing bot for a Heavy. In combat, it's more like a joke compared to the others, with the AKM and its mega recoil and meh DPS and the FCAR with its insufficient mag size to actually kill something most of the time.

That's weird since light is the weakest class in the game, M+H combos are the meta at high ranks.

recon is the most OP thing in this game besides C4+throwable.


Mediums are also terrible at defending points.

You don't "defend a point." You stop people from capping the point. The biggest noob mistake is to sit there hugging the box. Why? The entire advantage is that you know where the other team has to go to take the point from you. Go away from it and shoot AT it. Gee whiz, turret seems pretty good at angle coverage.

Think of it this way, instead of having to run all the way up to the box, you get to kill people who have to. If you can't do that/interrupt, you're doing it wrong.


Heavies have their shields and HP bar to withstand a great deal of punishment, thanks to which the heavy is good at defending Cashouts. Lights can hide and do hit and run sweeps onto the point from cloak, denying captures without much risk to themselves. Medium? Well, good luck. Best you can do is desperately heal your team while hoping a light won't come out of nowhere and delete your mediocre HP bar in one second, then disappear again with cloak and fast movement.

You're trying to play medium like tf2 medic or ow mercy. It's not for that. Medium is recon, high damage and area denial. If you go healing beam (literally the worst of the 3) that's on you, it's range sucks and forces you to do nothing while being exposed. It's not bad per se, it's just there are many points where it is far, far less optimal than just shooting, and if you're accurate enough your gun mitigates more damage than wasting time healing.


This class is an absolute pain to play, and I don't recommend it to anyone who wants to have fun. Every time I play Medium, it's the same struggle and not worth it compared to the other two.

Just youtube what good players do with medium.

Honestly, cloaking is a badly designed mechanic in the game as it stands currently. It provides way too much safety, way too reliably. The duration seems absurdly long, and you can cloak instantly. I would nerf this ability pretty hard, and I say this as someone who usually plays Light. It's just anti-fun to have these invisible guys with stun guns and insta-nuke DPS potential running around.

Play a strong hipfire weapon and learn to flick 180, a light actually loses a stun engage every time if you can snap aim. You don't lose the ability to shoot when stunned or use voice chat to say "there's a light at me"
Last edited by ffrotty; Jan 12, 2024 @ 4:57pm
Smokey Jan 12, 2024 @ 5:18pm 
medium slaps
Dhomochevsky Jan 12, 2024 @ 7:17pm 
every time i play medium its because there are lights on the other teams and i cant rely on randoms to carry detection devices. i really cant understan why lights and mediums never carry the detection devices at all.
Salfaden Jan 12, 2024 @ 7:18pm 
Here's a video of a team of 3 mediums wiping the floor with the rest of the game

https://youtu.be/xgSUvOCq3eo?si=lm2kgBuhDrITJ_9J
smokratez Jan 12, 2024 @ 7:21pm 
medium has wallhacks. it's op
Netsa Jan 12, 2024 @ 7:23pm 
This is clown drivel. Can we move on?
Originally posted by Dhomochevsky:
every time i play medium its because there are lights on the other teams and i cant rely on randoms to carry detection devices. i really cant understan why lights and mediums never carry the detection devices at all.
I don't carry them because I don't feel like Light's helps very much, and I usually don't need them on Medium because I can see them (and I always have mines equipped, so between Defib and either APS or Jump Pad, I don't have space).

Ngl, though, it does hurt when I turn around and my team is actually losing 2v1 against a shotty because apparently they can't see crap or aim for crap. Sometimes I win the 1v1, sometimes I don't, but I'm just always appalled by how hard these guys get rolled without barely doing a single hit of damage. And not against pro Lights that kill them in 0.5 seconds, but dudes just running in circles with Invis, missing their shots, reloading, missing again, etc.

I occasionally try to carry sonars sometimes when I play Heal Beam support, but then I see the team that STILL LOSES even when the Light is highlighted, I lose faith in humanity, and then I take it back off.
Last edited by Netsa; Jan 12, 2024 @ 7:24pm
Dhomochevsky Jan 12, 2024 @ 8:11pm 
Originally posted by Netsa:
This is clown drivel. Can we move on?
Originally posted by Dhomochevsky:
every time i play medium its because there are lights on the other teams and i cant rely on randoms to carry detection devices. i really cant understan why lights and mediums never carry the detection devices at all.
I don't carry them because I don't feel like Light's helps very much, and I usually don't need them on Medium because I can see them (and I always have mines equipped, so between Defib and either APS or Jump Pad, I don't have space).

Ngl, though, it does hurt when I turn around and my team is actually losing 2v1 against a shotty because apparently they can't see crap or aim for crap. Sometimes I win the 1v1, sometimes I don't, but I'm just always appalled by how hard these guys get rolled without barely doing a single hit of damage. And not against pro Lights that kill them in 0.5 seconds, but dudes just running in circles with Invis, missing their shots, reloading, missing again, etc.

I occasionally try to carry sonars sometimes when I play Heal Beam support, but then I see the team that STILL LOSES even when the Light is highlighted, I lose faith in humanity, and then I take it back off.
some times i even run with the recon vision but still have the nades so i can give the rest of the team a chance to see insivis too, even if that take a slot that i might use for explosives or so on. i think i try to play for the team on a team based game. but isnt just that. the amount of people that carrys healing gun and NEVER ever uses it on a match is overwhelming for me sometimes. or when they have a chance to use defib when there is no enemy around at all rather they use it in the midle of a fight so you can die twice hehe.
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Date Posted: Jan 12, 2024 @ 4:19pm
Posts: 32