THE FINALS

THE FINALS

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Yoshihito Jan 11, 2024 @ 6:45pm
Sniper Shotguns
They need to be fixed. The ranges I'm able to kill people from, and alternatively, get killed from, is insane.
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Showing 1-9 of 9 comments
Rock1290 Jan 11, 2024 @ 7:16pm 
Its like, A R E A L S H O T G U N
Smokey Jan 11, 2024 @ 7:30pm 
Originally posted by Rock1290:
Its like, A R E A L S H O T G U N
If every weapon was realistic, you wouldnt be having a good time. I love when people try this argument
hector Jan 11, 2024 @ 8:08pm 
yeah
Netsa Jan 11, 2024 @ 8:09pm 
The only shotgun that has that good of a range is Medium's. Light has enough damage to hurt from medium range, too, I guess, but it's not exactly sniper range.
Mr.Dynamite Jan 11, 2024 @ 9:13pm 
i wish more games would do shotguns like escape from tarkov, 50 meter effective range with buck or 150 meters with a slug. far cry and cod/bf are bad examples of a shotgun
Akameka Jan 12, 2024 @ 12:55am 
Originally posted by Mr.Dynamite:
i wish more games would do shotguns like escape from tarkov, 50 meter effective range with buck or 150 meters with a slug. far cry and cod/bf are bad examples of a shotgun

That's called balance. When you design weapons in your game, you don't want players to only use one. Given the urban context of most videogame maps, you are rarelly engaging at more than 50m (battlefield is an exception), which would render all weapons beside shotgun suboptimal, hence players only using that.

Also, if we talk realistic, pellets are useless against armor. Simulations like moded stalker, Arma, ReadyorNot, 6days in fallujah will teach you that unless you use AP ammo, they look great until you shoot someone dead center, realisize he has kevlar and you are too far away to stun him with the impact, and get mowed by his AP SMG/AP rifle before you can shoot again.

As for the finals, player resilience isn't realistic so no reason to have sniper shotguns.
right now, the model shotgun retain most of its damage at medium range, as well as the light one ( mostly because of the huge DMG per shot). The only one where you can't do any decisive damage past 10m is the heavy one.
Last edited by Akameka; Jan 12, 2024 @ 12:55am
Kimosamie<sAp. Jan 12, 2024 @ 12:56am 
Originally posted by Mr.Dynamite:
i wish more games would do shotguns like escape from tarkov, 50 meter effective range with buck or 150 meters with a slug. far cry and cod/bf are bad examples of a shotgun
Be glad it's not battle bit
LukanGamer Jan 12, 2024 @ 1:00am 
Originally posted by Smokey:
Originally posted by Rock1290:
Its like, A R E A L S H O T G U N
If every weapon was realistic, you wouldnt be having a good time. I love when people try this argument
:steamthumbsup:
Ya it just be machine guns everywhere because it would only take a couple bullets from any where to anywhere, also many guns would likely be less accurate especially with how people shoot them in games, let alone this game (especially as lights both in the act and their clear body capability).
Kimosamie<sAp. Jan 12, 2024 @ 1:04am 
Originally posted by Smokey:
If every weapon was realistic, you wouldnt be having a good time. I love when people try this argument

I brought this up to people in the Killing Floor forums when people complaining about the dlc weapons being unrealistic and everyone flipped out on me. The flamethrower in killing floor is unrealistic.

Even the lever action rifle in that game is a Hollywood one because it would jam at the speed players shoot at. Nevermind how weak of an explosion c4 has compared to moves.

Games are supposed to be unrealistic.
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Date Posted: Jan 11, 2024 @ 6:45pm
Posts: 9