THE FINALS

THE FINALS

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What weapon do you want added to the game?
I feel like we all have and idea for a new weapon to bring either creative destruction or decisive death to the arena!

:dslike:
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Showing 1-5 of 5 comments
A whip for a melee weapon , it would function as the "long range" melee weapon and also a slightly longer range grab for objects and ledges,

Not sure what class, maybe mediums as they seem to get a lot of mobility from items, or even Heavy as a way to climb up and down places a little easier to give them mobility without giving them any movement speed to keep classes distinct
Last edited by Mad Matt Dog; Apr 5 @ 12:53am
hang glider for heavy

(it is very slow so it is balanced. the heavy becomes a massive target in the air
Bazinga Apr 5 @ 2:32am 
Originally posted by Tin:
I feel like we all have and idea for a new weapon to bring either creative destruction or decisive death to the arena!

:dslike:

Medium

Nunchaku

HK416 or HK417 ( HK416 AR - HK417 DMR )

UMP45 or MP7A1 ( If the AR can be available for the Light class, then an SMG with a low fire rate could be available for the Medium class. )



Light

Dual Glock
PP-Bizon
Groza
Kriss Vector

Heavy

Powerfist ( Like in the Fallout universe )

Shield & Pistol ( Similar to the shield on Medium, but with a pistol in hand instead of a baton, and the shield will be larger in size )

MG3 or MG42
Last edited by Bazinga; Apr 5 @ 2:33am
Bazinga Apr 5 @ 2:36am 
Originally posted by Mad Matt Dog:
A whip for a melee weapon , it would function as the "long range" melee weapon and also a slightly longer range grab for objects and ledges,

Not sure what class, maybe mediums as they seem to get a lot of mobility from items, or even Heavy as a way to climb up and down places a little easier to give them mobility without giving them any movement speed to keep classes distinct

It could be Medium or Heavy, but it definitely shouldn't be applied to the Light. They already have enough melee weapons.
An airburst grenade launcher for light. Right mouse toggles 3 preset fuse times and projectile does not explode on contact, but does damage on body shot. Basically you would be rewarded for maintaining specific spacing and get bonus damage by hitting someone in the body at the exact range the presets. You would also be able to spam peak damage on close teams.
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Date Posted: Apr 4 @ 9:39pm
Posts: 5