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Now it's maybe SLIGHTLY more potent than the model was up close, but still has less ammo and range.
Fun is not allowed, you have now to play the busted Double Barrel Light shotgun!
they like Light because the balance dude is a CoD main, and he likes his AI Aimbot controller setup.
And you're what, Gold?
Childish, "you couldn't win against noobs" tells more about you and your level than you might imagine.
Literally most weapon change they did were wasted time of some poor employee's.
And I don't know who thought Cerberus needs a buff but it was very good except for the reload but yeah I was able to work with that.
Now... I don't know dude as someone playing for fun it got ridiculous lately.
Especially noticed my skill dropped especially when playing light not cuz of nerfs more than that cuz the Cerberus was a light delete button now the button got better ,lh1 nerf doesn't seem like a big deal honestly and as a lh1 main I will work with that but .., rpm changes Can we agree on letting the rpm be? It's rly annoying when you finally managed to learn a weapon just so it get changed the ♥♥♥♥♥♥♥ 3rd time and kicks you off again.
Strongly disagree with Cerberus being very good. Nobody was using it for the reasons I outlined earlier in the thread, and even now it's worse at killing Light than the pre-nerf model. It's actually still worse at killing Light than the post-nerf model at ranges longer than lke 7-8m.
The other changes, LH1 included, are definitely jarring though. It feels like there's no vision behind the game, and I'm starting to get the impression they're more interested in deliberately shaking things up rather than actually trying to balance.
literally anyone can play TDM and ignore the objective.... you did nothing special XD