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Howmany times ive secured boxes solo, by just plugging their entrance and hear them go crazy like an angry hornets nest. Its so fun.
2. If you hook a light and he outguns you it's humongous skill issue.
Hook is also very good for cashout manipulation.
3. Charge does 130 per first impact and 50 for consecutives and slam can do up to 150 area damage.
Still good on destruction+ steal canceling.
4.Shield is op in a good team, not really for solo.
I somewhat agree on rocket launcher tho, since it's finally balanced, enemy and self damage should be the same, up to 100.
C4 is for cashout drops mostly, not the damage.
yfw they took an incendiary grenade
Note due to the reload on goo gun plus the enemies having teammates you may need a teammate to help you. Goo grenades can also be used for quick cover to let you reload, while keeping the fire burning for more napalm. This is not fool proof and probably far from being the most effective way to play, its just fun and surprisingly effective when done well.
I have a much better free damage button: M1 on light