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visual bug on 'ammo audit' animation for the M11 and V9S
when you do the ammo audit animation with only one round left in reserve on the M11 and V9S, they both have multiple rounds still visible in the magazine.

i wouldnt normally call that a 'bug', but seeing as how the magazine for the FCAR for example gets dynamically emptied on its version of the ammo audit, or how when performing it on the revolver, the fired rounds each have dimples from the firing pin striking them - i figured it might be an *actual* bug, since u guys have a precedent of being really accurate with those animations
Date Posted: Apr 10, 2024 @ 1:52am
Posts: 0