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Weapons from the above no longer require reloading, have unlimited ammunition, to improve the gaming experience and weapons/classes balance.
Mesh shield
Decrease HP level to 100 from 750
Dematerializer
Reduced the number of gadget uses to 1 from 3.
Barricades
Decrease HP level to 120
Lewis gun; M60
Decrease damage level to 5,
Decrease ammo to 25 from 47 / 70
Increase recoil spread to +200%
Increase recoil spread when fire from the hip to +300%
Increase the time it takes to draw a weapon to fire from 2 to 10,5 seconds
Decreased the fall-off damage multiplier at max range to 1%
Bullet dispersion increased when jumping, sprinting, or zoomed in, to make the weapon less accurate
Evasive dash
Now have i-frames throughout the entire duration of the dash animation, and also destroy obstacles and deal 390 points of damage to enemies. Every third dash is done with additional invisibility.
Can now be used 12 times in a row instead of 3.
RPG
Decrease self-damage to the player to —248 from 273.
Increased effective damage area to 10 m.
Now - has a homing system, which is activated when fired after holding down the shot button for 1,8 seconds.
Data Resharper
Increase effective range of the gadget to 20 m from 5 m.
Now able to convert your opponents into props.
Now able to convert enemy mines and turrets into friendly ones.
Stun gun
The duration of the gadget's effect on the enemy has been increased to 20 seconds from 3.
Now - deals additional passive damage to the enemy, 30 points of damage per second.
Increased the Stun Gun projectile’s maximum travel distance to 135 m from 16 m.
Cloaking Device
Decreased the activation cost from 33% to 1%.
Increased duration of action to 30 seconds.
Heal Gun
Now allows the player to heal themselves.
Dagger; Sledgehammer
Now able to perform "Phantom strike" and "Emote Cancel".
M11; XP-54
Increased the number of bullets in the magazine to 90 from 40 / 30
Recoil has been removed to increase the gaming experience and make handling weapons easier for new players.
LH1
Recoil has been removed to increase the gaming experience and make handling weapons easier for new players.
Increased the number of bullets in the magazine to 45 from 15
Sonar grenades
increased radius of detection enemies to 42 m from 5 m.
Guardian Turrets
Now hits from bullets from the turret slow down the enemy, and cause passive damage after hitting an enemy with gas.
Defibrillator
Now allows the player who has this gadget - revive himself.
Grappling Hook: Jump Pad
Increased the number of opportunities to use in a row to 6 from 1.
there's some gold in here. some of the buffs sounds so much fun and actually make sense.