Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
making fun aside its great for indoors and paired with the mesh shield. has insane close range dps. but its range is pretty limited so use it like the sledge hammer but with just a bit more range.
would be why its considered s rank. but i think you should be using what feels good to use instead of following a chart someone else made.
I once climbed the crane cabin and bumped into a heavy. I shot all of the 4 shots point-blank and the dude wasn't moving. Didn't kill him.
Plus, the shotgun has a very poor damage/firerate balance.
It's crappy both in practice and in design. It's a self-defeating weapon.
A weapon that defeats itself. Defeats its purpose. It's bad farther than 5m because it's a shotgun and has a spread and deals accordingly lowered damage, it's bad closer than 1-2m, because the enemy will try to move in and out of your screen many times before you pump and you'll have to slow your shots if you want to land more of them. And you want to, because after that is gonna be either a pump or mesh, so the whole auto- part of the shotgun and the whole 300+ DPS goes to waste.