THE FINALS

THE FINALS

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fuber Feb 6, 2024 @ 1:22am
Buff flamethrower
both the initial damage and the damage over time, not by a lot just a little bit and make the dot just a little longer
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Showing 1-7 of 7 comments
Hybernian Feb 6, 2024 @ 1:34am 
By a lot
LukanGamer Feb 6, 2024 @ 2:42am 
I think they should add a small counter to fire (like how fire deals with gas + goo).
Then up fire dot by a lot especially on flamethrower.

Granted they never will do that given people already find thinking and planning to hard and want game to turn more and more into just another forgotten gun shooter.


Otherwise ya flamethrower rather sucks and needs anything, I would prefer something extreme mechanically
like make them partially blind and lose a lot of control (like recoil x10 as it were)
or
make it so the flamethrower can really make buildings engulf in fire far more, similarish to goo
or
make the aoe and range much larger like you see in some irl videos and expand in small areas sort of deal
or
idk anything but just simply damage (though that would be better then nothing and make it viable again, but fact is they been nerfing and buffing that for while now).
SuperDS64 Feb 6, 2024 @ 3:31am 
buildings definitely need to be more flammable, especially wooden floors and roofs. Should also ignite covered walls too, but would need to have diminishing spread as it travels up so it doesn't keep igniting every floor.
AnimeCatGirl Feb 6, 2024 @ 4:28am 
Flamethrower should give u a little FIRE RESISTANCE since most of the time you're just catching yourself on fire anyway
Last edited by AnimeCatGirl; Feb 6, 2024 @ 4:28am
Hybernian Feb 6, 2024 @ 5:05am 
Originally posted by LukanGamer:
I think they should add a small counter to fire (like how fire deals with gas + goo).
Then up fire dot by a lot especially on flamethrower.

Granted they never will do that given people already find thinking and planning to hard and want game to turn more and more into just another forgotten gun shooter.


Otherwise ya flamethrower rather sucks and needs anything, I would prefer something extreme mechanically
like make them partially blind and lose a lot of control (like recoil x10 as it were)
or
make it so the flamethrower can really make buildings engulf in fire far more, similarish to goo
or
make the aoe and range much larger like you see in some irl videos and expand in small areas sort of deal
or
idk anything but just simply damage (though that would be better then nothing and make it viable again, but fact is they been nerfing and buffing that for while now).
smoke and smoke grenade douse fire
LukanGamer Feb 6, 2024 @ 5:17am 
Originally posted by Hybernian:
smoke and smoke grenade douse fire
not 1 reason to use smoke grenade, especially as its light only who get invis and only care about themselves.
And the otherwise useless smoke canisters are far to rare and pointless outside the fire.

I mean like have a real thing like idk water added to the map or water/ice nades :D or something just more easy access to, so that its valid to make dot damage be high. Asking a light to toss smoke on you just is not ever going to happen :D.
Arch1 Feb 6, 2024 @ 5:36am 
Originally posted by Hybernian:
smoke and smoke grenade douse fire
but not fire from flamethrower
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Showing 1-7 of 7 comments
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Date Posted: Feb 6, 2024 @ 1:22am
Posts: 7