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THE FINALS

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TipikGamerYT Jan 21, 2024 @ 4:24pm
I want fsr3 frame gen to be added to the game
cod did this and had a terrific fps increase, please add fsr 3 frame gen feature. it must be in a free game. That video shows the difference, it's crazy. https://www.youtube.com/watch?v=8ohL1nFzpyE
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Showing 1-11 of 11 comments
MoonSpirit Jan 21, 2024 @ 5:31pm 
Beware, "FSR3 FG" adds HUGE input delay. You don't want to play first person shooter with it. I tried cod FG it increases my FPS to 200 but unable to play bc of input delay. Instead of FG we need optimization update.
Last edited by MoonSpirit; Jan 21, 2024 @ 5:33pm
Frag Jan 21, 2024 @ 5:47pm 
Yeah you should look into high frame rates and how it generally provides low input latency. You should also look into why current frames generation tech cause input latency.
TipikGamerYT Jan 21, 2024 @ 11:41pm 
Originally posted by MoonSpirit:
Beware, "FSR3 FG" adds HUGE input delay. You don't want to play first person shooter with it. I tried cod FG it increases my FPS to 200 but unable to play bc of input delay. Instead of FG we need optimization update.
you probly usin nvidia card. no problem with amd cards and most games have less lag with fsr 3 fg on, you can look on youtube. Besides, it's a choice, if you don't want to use it, you don't use it.
TipikGamerYT Jan 21, 2024 @ 11:43pm 
Originally posted by Frag:
Yeah you should look into high frame rates and how it generally provides low input latency. You should also look into why current frames generation tech cause input latency.
The delay is not very high, I don't know who made it up, but it's ♥♥♥♥♥♥♥♥. The fsr 3 fg in cod is currently problematic on nvidia cards and can be fixed. You can look at the video, the delays are always low. When the fps is low, there is much more delay. https://www.youtube.com/watch?v=cTQCcQv9RHk
Mr.Dynamite Jan 22, 2024 @ 2:36am 
Originally posted by TipikGamerYT:
Originally posted by Frag:
Yeah you should look into high frame rates and how it generally provides low input latency. You should also look into why current frames generation tech cause input latency.
The delay is not very high, I don't know who made it up, but it's ♥♥♥♥♥♥♥♥. The fsr 3 fg in cod is currently problematic on nvidia cards and can be fixed. You can look at the video, the delays are always low. When the fps is low, there is much more delay. https://www.youtube.com/watch?v=cTQCcQv9RHk

of course there's latency on that old thing
TipikGamerYT Jan 22, 2024 @ 12:15pm 
Originally posted by Mr.Dynamite:
Originally posted by TipikGamerYT:
The delay is not very high, I don't know who made it up, but it's ♥♥♥♥♥♥♥♥. The fsr 3 fg in cod is currently problematic on nvidia cards and can be fixed. You can look at the video, the delays are always low. When the fps is low, there is much more delay. https://www.youtube.com/watch?v=cTQCcQv9RHk

of course there's latency on that old thing
?
smART The Clown Jan 22, 2024 @ 1:59pm 
u cant notice the latency on amd cards works well af maybe its only with nvidia cards im literally playing with almost 300 fps and feels gigasmooth

Originally posted by MoonSpirit:
Beware, "FSR3 FG" adds HUGE input delay. You don't want to play first person shooter with it. I tried cod FG it increases my FPS to 200 but unable to play bc of input delay. Instead of FG we need optimization update.
Purpleee Apr 20, 2024 @ 8:31pm 
fsr3 awesome 50-60 jump 130 FPS avg 110 but input lag crazy can't aim I try all option native , quality same anyway find solution?
Ay muhteşemimm Apr 26, 2024 @ 4:27am 
FSR 3 doesn't double the input delay. Yes, an input delay is added, you're right about that. However, this input delay depends on your FPS.

Let me explain this with detailed examples.

Let's say you're getting 60 FPS in the game, and your GPU usage is at 99%. If you enable FSR 3, it will take about 15% of your GPU usage. This will cause a decrease in your actual frame rate. So, your real FPS will be 51. But when you activate FSR 3, you'll reach 102 FPS. Visual smoothness will seem like 102 FPS due to interpolated frames, but the input delay will be as it was at 51 FPS.

The input delay at 51 FPS is 20 ms.

The input delay at 60 FPS is 16 ms.

In the real 102 FPS without FSR 3, the input delay is 10 ms, but since we're using FSR 3, it will be 20 ms.

Now, let me ask this, especially to those who claim 'FSR 3 adds too much input delay': 'Would you prefer to play with a 16 ms input delay at 60 FPS, or at 20 ms with the smoothness of 102 FPS?' I'm sure none of you would notice the 4 ms delay, but you'll enjoy the added smoothness in the visuals.

Now, let me add an extra note here.

This game puts a heavy load on the CPU due to explosions and building collapses. However, FSR 3 mostly demands GPU power. Most people who experience low FPS don't have their GPU usage at 99%. GPU usage for most people is around 70%. So, when you enable FSR 3, it fills the gap in the GPU without causing a loss in your real FPS, which will increase your FPS. This means: someone who gets a stable 60 FPS will get 120 FPS with a 16 ms input delay.
TipikGamerYT Apr 26, 2024 @ 5:32am 
Originally posted by Ay muhteşemimm:
FSR 3 doesn't double the input delay. Yes, an input delay is added, you're right about that. However, this input delay depends on your FPS.

Let me explain this with detailed examples.

Let's say you're getting 60 FPS in the game, and your GPU usage is at 99%. If you enable FSR 3, it will take about 15% of your GPU usage. This will cause a decrease in your actual frame rate. So, your real FPS will be 51. But when you activate FSR 3, you'll reach 102 FPS. Visual smoothness will seem like 102 FPS due to interpolated frames, but the input delay will be as it was at 51 FPS.

The input delay at 51 FPS is 20 ms.

The input delay at 60 FPS is 16 ms.

In the real 102 FPS without FSR 3, the input delay is 10 ms, but since we're using FSR 3, it will be 20 ms.

Now, let me ask this, especially to those who claim 'FSR 3 adds too much input delay': 'Would you prefer to play with a 16 ms input delay at 60 FPS, or at 20 ms with the smoothness of 102 FPS?' I'm sure none of you would notice the 4 ms delay, but you'll enjoy the added smoothness in the visuals.

Now, let me add an extra note here.

This game puts a heavy load on the CPU due to explosions and building collapses. However, FSR 3 mostly demands GPU power. Most people who experience low FPS don't have their GPU usage at 99%. GPU usage for most people is around 70%. So, when you enable FSR 3, it fills the gap in the GPU without causing a loss in your real FPS, which will increase your FPS. This means: someone who gets a stable 60 FPS will get 120 FPS with a 16 ms input delay.

"I suggest updating the game engine to 5.4 in a future patch, as well as updating all available upscaling solutions to newer versions like DLSS to 3.7.0, XeSS to 1.3, and FSR to 3.1 (when that version gets released in the upcoming few weeks). UE 5.4 brings more optimizations which make the performance better and that should improve the general game experience for people in combination with the updated better upscalers. Also, add DirectStorage api to improve loading, there are times where all players are stuck to a loading screen for the match due to singular users with slower machines, and DiSto can eliminate/lower that."
i saw this comment and i agree
DarkVegeta Apr 26, 2024 @ 7:28am 
Originally posted by MoonSpirit:
Beware, "FSR3 FG" adds HUGE input delay. You don't want to play first person shooter with it. I tried cod FG it increases my FPS to 200 but unable to play bc of input delay. Instead of FG we need optimization update.

Dont you mean the Frame gen Part of FSR 3? Which you can choose to activate or not. Isnt the normal FSR 3 just a better version of FSR 2?
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Date Posted: Jan 21, 2024 @ 4:24pm
Posts: 11