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of course there's latency on that old thing
Let me explain this with detailed examples.
Let's say you're getting 60 FPS in the game, and your GPU usage is at 99%. If you enable FSR 3, it will take about 15% of your GPU usage. This will cause a decrease in your actual frame rate. So, your real FPS will be 51. But when you activate FSR 3, you'll reach 102 FPS. Visual smoothness will seem like 102 FPS due to interpolated frames, but the input delay will be as it was at 51 FPS.
The input delay at 51 FPS is 20 ms.
The input delay at 60 FPS is 16 ms.
In the real 102 FPS without FSR 3, the input delay is 10 ms, but since we're using FSR 3, it will be 20 ms.
Now, let me ask this, especially to those who claim 'FSR 3 adds too much input delay': 'Would you prefer to play with a 16 ms input delay at 60 FPS, or at 20 ms with the smoothness of 102 FPS?' I'm sure none of you would notice the 4 ms delay, but you'll enjoy the added smoothness in the visuals.
Now, let me add an extra note here.
This game puts a heavy load on the CPU due to explosions and building collapses. However, FSR 3 mostly demands GPU power. Most people who experience low FPS don't have their GPU usage at 99%. GPU usage for most people is around 70%. So, when you enable FSR 3, it fills the gap in the GPU without causing a loss in your real FPS, which will increase your FPS. This means: someone who gets a stable 60 FPS will get 120 FPS with a 16 ms input delay.
"I suggest updating the game engine to 5.4 in a future patch, as well as updating all available upscaling solutions to newer versions like DLSS to 3.7.0, XeSS to 1.3, and FSR to 3.1 (when that version gets released in the upcoming few weeks). UE 5.4 brings more optimizations which make the performance better and that should improve the general game experience for people in combination with the updated better upscalers. Also, add DirectStorage api to improve loading, there are times where all players are stuck to a loading screen for the match due to singular users with slower machines, and DiSto can eliminate/lower that."
i saw this comment and i agree
Dont you mean the Frame gen Part of FSR 3? Which you can choose to activate or not. Isnt the normal FSR 3 just a better version of FSR 2?