THE FINALS

THE FINALS

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Porridge Jan 19, 2024 @ 7:54am
CPU USAGE FIXED!!!! V V V
So i know my self and loads of other people have got this as well but there CPU usage is way to high playing The Finals. All you got to do is LOWER Frame rate cap from UNLIMITED to you monitor Hz. this is what fixed it for me. i believe this is also for most users.

thank me later <3
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Showing 31-45 of 49 comments
Porridge Jan 19, 2024 @ 10:55am 
Originally posted by AllanWake™:
Originally posted by P̶o̶r̶r̶i̶d̶g̶e̶:
life would be so much easier tbh

Your rat gamer life is already on easy mode, god forbid that you need to click on FPS cap by yourself...... the horror.... mouse sensitivity is not to hard to do?
wtf who made you angry bro XD
Porridge Jan 19, 2024 @ 10:59am 
Originally posted by Chief Beef:
GAAAAHHH!!
yup exactly what i thought after 20 mins of the convo being up
Comfy Cherry Jan 19, 2024 @ 11:00am 
Originally posted by Ronald:
Originally posted by Comfy Cherry:
huh... I have a 3080 at 1080p medium settings and low rt and generally get around 100fps at the start of the game and whenever physics is going on (destruction) I generally drop below 60fps and decreasing the video settings to low or disabiling rt shadows doesn't improve it at all so it's gotta be cpu (or maybe ram?) other games run fine tho
idk id say look into the software side of things, drivers updates or things of that nature. Perhaps you forgot to turn on XMP or just have really slow ram. I remember very recently I had to update my bios and when doing so, without me knowing it, all my settings got reset and I was getting like 30% less frames for a while because XMP was off.
my RAM is 3000hz and I'm pretty sure it's running at that, will have to check next time I'm on my pc, I know 3000 isn't super fast and this ryzen gen likes fast ram but it's not slow, and my nvidia drivers are up to date so it's probably not that.

dk computers are just weird sometime too
Roland Jan 19, 2024 @ 11:01am 
Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything

also at high refresh rates screen tearing juat isn't noticable as it just refreshes too quickly (idk where exactly but at 390hz there's no wayin hell I'd notice)
You contradict yourself and your lack of experience is showing.
First, If you are faster than your monitor's refresh rate, you are reaching your monitors refresh rate.
Second, and this is where it shows you lack experience, you can still have screen tearing beyond your monitor's refresh rate.
It's about the frame timing, not the rate. This is why some games have both 60HZ and 59.97Hz options for their vsync/frame caps. This is why sometimes frame caps do not fix tearing as I alluded to in my previous reply; because the cap has the wrong timing.
Beauford Jan 19, 2024 @ 11:04am 
Originally posted by P̶o̶r̶r̶i̶d̶g̶e̶:
Originally posted by Roland:
Okay now you've confirmed you chocked full of placebo, this explains the "i can feel vsync difference" claims because it's literally physically impossible to see a difference between 80 fps and 60 fps on 60Hz.
So on that note, just don't even bother responding to me. I'm just going to block you rather than argue with your delusions.
thank you i was gonna say the exact same but i just read this in time XD
Read my response. I'm not wrong, this is the general consensus basically everywhere with people that have even the smallest amount of experience in pc gaming.
Porridge Jan 19, 2024 @ 11:06am 
Originally posted by ♥♥♥♥:
Originally posted by P̶o̶r̶r̶i̶d̶g̶e̶:
thank you i was gonna say the exact same but i just read this in time XD
Read my response. I'm not wrong, this is the general consensus basically everywhere with people that have even the smallest amount of experience in pc gaming.
bro im not gonna waste my time arguing i was posting this discussion to let people know the cpu usage problem is easy to fix XD
Comfy Cherry Jan 19, 2024 @ 11:07am 
Originally posted by Roland:
Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything

also at high refresh rates screen tearing juat isn't noticable as it just refreshes too quickly (idk where exactly but at 390hz there's no wayin hell I'd notice)
You contradict yourself and your lack of experience is showing.
First, If you are faster than your monitor's refresh rate, you are reaching your monitors refresh rate.
Second, and this is where it shows you lack experience, you can still have screen tearing beyond your monitor's refresh rate.
It's about the frame timing, not the rate. This is why some games have both 60HZ and 59.97Hz options for their vsync/frame caps. This is why sometimes frame caps do not fix tearing as I alluded to in my previous reply; because the cap has the wrong timing.
and now you're putting words in my mouth, you misunderstood me when I said the MONITOR is refresshing faster than the gpu can feed it frames aka your fps is lower than your refresh rate

secondly tearing is almost exclusively when you are producing frames faster than the refresh rate of your monitor, vsync isn't a function of the game but of the graphics card your monitor has a signal it will send when it completes drawing a frame called the vertical sync pulse and enabling vsync will simply tell the graphics processor to wait until recieving this signal to push the frame in it's buffer to the monitor

vsync isn't a frame cap and if it ever has settings like that then it isn't real vsync (some games have a "vsync" options that is just a 60fps cap which sucks when you have more than 60hz)
Ronald Jan 19, 2024 @ 11:09am 
Originally posted by Comfy Cherry:
Originally posted by Ronald:
idk id say look into the software side of things, drivers updates or things of that nature. Perhaps you forgot to turn on XMP or just have really slow ram. I remember very recently I had to update my bios and when doing so, without me knowing it, all my settings got reset and I was getting like 30% less frames for a while because XMP was off.
my RAM is 3000hz and I'm pretty sure it's running at that, will have to check next time I'm on my pc, I know 3000 isn't super fast and this ryzen gen likes fast ram but it's not slow, and my nvidia drivers are up to date so it's probably not that.

dk computers are just weird sometime too
maybe the timings are really bad? idk, one last thing you could try if you have the energy is dual booting into a clean windows installation incase other software is just hogging up cpu time.
Comfy Cherry Jan 19, 2024 @ 11:12am 
Originally posted by Ronald:
Originally posted by Comfy Cherry:
my RAM is 3000hz and I'm pretty sure it's running at that, will have to check next time I'm on my pc, I know 3000 isn't super fast and this ryzen gen likes fast ram but it's not slow, and my nvidia drivers are up to date so it's probably not that.

dk computers are just weird sometime too
maybe the timings are really bad? idk, one last thing you could try if you have the energy is dual booting into a clean windows installation incase other software is just hogging up cpu time.
meh it's literally only this game that I'm having trouble with, plenty of other games I'm running at well over 100fps@1080 or over 60fps@4k I feel like this is more of an unreal 5 thing than anything else

thanks anyway, you're a helpful fella
Last edited by Comfy Cherry; Jan 19, 2024 @ 11:17am
Ronald Jan 19, 2024 @ 11:22am 
Originally posted by Comfy Cherry:
Originally posted by Ronald:
maybe the timings are really bad? idk, one last thing you could try if you have the energy is dual booting into a clean windows installation incase other software is just hogging up cpu time.
meh it's literally only this game that I'm having trouble with, plenty of other games I'm running at well over 100fps@1080 or over 60fps@4k I feel like this is more of an unreal 5 thing than anything else
ehh im not sure man. I've been able to play literally every game at max settings 1080 144fps+, the finals is one of the few where it goes below 144, though still at max settings. Even cyberpunk runs at 100-120 at max settings.
Comfy Cherry Jan 19, 2024 @ 11:25am 
Originally posted by Ronald:
Originally posted by Comfy Cherry:
meh it's literally only this game that I'm having trouble with, plenty of other games I'm running at well over 100fps@1080 or over 60fps@4k I feel like this is more of an unreal 5 thing than anything else
ehh im not sure man. I've been able to play literally every game at max settings 1080 144fps+, the finals is one of the few where it goes below 144, though still at max settings. Even cyberpunk runs at 100-120 at max settings.
I think that was about what I got in cyberpunk, not sure if I was on max settings (defo had no rt but the 40 series struggle with some of the rt settings on that) but it was high settings
Roland Jan 19, 2024 @ 11:26am 
Originally posted by Comfy Cherry:
Originally posted by Roland:
You contradict yourself and your lack of experience is showing.
First, If you are faster than your monitor's refresh rate, you are reaching your monitors refresh rate.
Second, and this is where it shows you lack experience, you can still have screen tearing beyond your monitor's refresh rate.
It's about the frame timing, not the rate. This is why some games have both 60HZ and 59.97Hz options for their vsync/frame caps. This is why sometimes frame caps do not fix tearing as I alluded to in my previous reply; because the cap has the wrong timing.
and now you're putting words in my mouth,
I literally quoted you.

Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything
And upon re-reading what you wrote, maybe I did misread it because what you actually wrote makes no ♥♥♥♥♥♥♥♥ sense.

You say right there that Vsync does nothing if your monitor is refreshing faster than your GPU can feed it?
That's literally one way to get screen tearing and vsync fixes screen tearing.

What you describe is you not hitting your monitor's refresh rate, i.e: you could be doing 60 fps but you are only getting 42fps because "that's as fast as the gpu can feed it, but the monitor refreshes faster" and vsync DEFINITELY fixes screen tearing when you are not hitting your refresh rate (aka "when the monitor is refreshing faster than the gpu can feed it" :zaglol:)

And all of this still ignores the fact that you can still get screen tearing beyond your refresh rate because the rate is not the timing, and vsync definitely fixes that, so no matter which you meant, you're still wrong.
Comfy Cherry Jan 19, 2024 @ 11:37am 
Originally posted by Roland:
Originally posted by Comfy Cherry:
and now you're putting words in my mouth,
I literally quoted you.

Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything
And upon re-reading what you wrote, maybe I did misread it because what you actually wrote makes no ♥♥♥♥♥♥♥♥ sense.

You say right there that Vsync does nothing if your monitor is refreshing faster than your GPU can feed it?
That's literally one way to get screen tearing and vsync fixes screen tearing.

What you describe is you not hitting your monitor's refresh rate, i.e: you could be doing 60 fps but you are only getting 42fps because "that's as fast as the gpu can feed it, but the monitor refreshes faster" and vsync DEFINITELY fixes screen tearing when you are not hitting your refresh rate (aka "when the monitor is refreshing faster than the gpu can feed it" :zaglol:)

And all of this still ignores the fact that you can still get screen tearing beyond your refresh rate because the rate is not the timing, and vsync definitely fixes that, so no matter which you meant, you're still wrong.
tell me where I said you can't? (don't actually I'm blocking you because you clearly have issues) because I definitely didn't say that

while you could interrupt the 2nd or 3rd display of the same frame when you are at a lower fps than your monitor's refresh rate it is less common than the constant interruptions when you are above it and your monitor almost never displays a single complete frame

you need help with whatever your problem but I'm not dealing with it anymore
Roland Jan 19, 2024 @ 11:48am 
Originally posted by Comfy Cherry:
Originally posted by Roland:
I literally quoted you.


And upon re-reading what you wrote, maybe I did misread it because what you actually wrote makes no ♥♥♥♥♥♥♥♥ sense.

You say right there that Vsync does nothing if your monitor is refreshing faster than your GPU can feed it?
That's literally one way to get screen tearing and vsync fixes screen tearing.

What you describe is you not hitting your monitor's refresh rate, i.e: you could be doing 60 fps but you are only getting 42fps because "that's as fast as the gpu can feed it, but the monitor refreshes faster" and vsync DEFINITELY fixes screen tearing when you are not hitting your refresh rate (aka "when the monitor is refreshing faster than the gpu can feed it" :zaglol:)

And all of this still ignores the fact that you can still get screen tearing beyond your refresh rate because the rate is not the timing, and vsync definitely fixes that, so no matter which you meant, you're still wrong.
tell me where I said you can't? (don't actually I'm blocking you because you clearly have issues) because I definitely didn't say that

while you could interrupt the 2nd or 3rd display of the same frame when you are at a lower fps than your monitor's refresh rate it is less common than the constant interruptions when you are above it and your monitor almost never displays a single complete frame

you need help with whatever your problem but I'm not dealing with it anymore
you literally said vsync does nothing if your monitor is refreshing faster than your gpu can feed it.
I'll quote it again and put it in bold


Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything

also at high refresh rates screen tearing juat isn't noticable as it just refreshes too quickly (idk where exactly but at 390hz there's no wayin hell I'd notice)
What you said right there is you not hitting your refresh rate.
That would cause screen tearing.
Vsync fixes screen tearing.
Therefore you can't say it does nothing because it does something; fixes screen tearing.

And you then agree screen tearing is possible when you are beyond your monitor's refresh rate too, because it's timing that causes tearing, not the rate.
Vsync fixes that too.

So no matter how the ♥♥♥♥ you slice it, you saying Vsync is pointless is false because it can always fix screen tearing.
Beauford Jan 19, 2024 @ 11:54am 
Originally posted by Roland:
you literally said vsync does nothing if your monitor is refreshing faster than your gpu can feed it.
I'll quote it again and put it in bold


Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything

let me help you with that

Originally posted by Comfy Cherry:
it only prevents high usage if you are reaching your refresh rate in fps otherwise it basically does nothing since your screen is already refreshing faster than the gpu is feeding it frames then it isn't slowing down anything

(hes talking in the context of cpu usage, he never said vsync doesnt fix screen tearing)
Last edited by Beauford; Jan 19, 2024 @ 11:57am
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Date Posted: Jan 19, 2024 @ 7:54am
Posts: 49