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What errors are you getting, thats important information. I got to play around with other machines today having problems. (edit 2: ALL INTEL MACHINES)
D3D12 UE crashes can usually be resolved by forcing dx11 -force-d3d11
Angelscript crashes are weird. I fixed one machine today by lowering the P core multiplier by 1.
The other machine that didnt work, so I started messing with ram. The only way I was able to get those to stop was to lower the ram to the CPU IMC rated speeds. Yes your machine can run entirely stable at higher speeds than the CPU IMC is rated for, but for some reason, THIS GAME kept crashing until I lowered the ram speeds.
Stupid, I know, doesnt make total sense, I know, just like the stupid controller being connected causing high temps thing... but we arent here to play "my system runs xxx fine" we are here solving problems for this game. It shouldn't be like this, but so far those are the solutions I personally have used that have worked on machines I personally have touched.
EDIT: This is assuming entirely that your machine is clean, meets minimum reqs, doesnt have any heating issues... etc etc. Theres no way anyone knows what else is running on your rig, how upkept it is, how many "weird" places you visit or things you download... there are a lot of variables that can come into play here that without the user mentioning them we cant just guess.