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How are you enjoying sitting in a corner with your shotgun champ?
Also might want to have your elementary school diploma revoked because you clearly can't read.
I've actually been using the Mp5 and evasive dash, and I'm loving it.
And I *can* read. Well enough to see how much effort you're putting into making excuses for yourself when you could just stop being lazy and get good at the game.
Is it worth having in the game? Considering how many counters there are against it, yeah. That's what those counters are for. You put on the counter and then you start laughing and guffawing about how easy these weaksauce Lights are to counter.
Complaints like these are usually reserved for things that have no counterplay. But this is basically just a TF2 Spy-hate thread.
I hate being one-shot by mines, frags and RPGs, but instead of blaming the game I just focus on what *I* can do better to avoid dying like that.
TF2's dynamic is COMPLETELY different from this game; it has two teams converging on a single objective at all times. Spy cannot be compared to cloak whatsoever. And if you would have to double down on that analogy this game's "spy" would also be scout, which would be insanely broken in TF2 as welll.
Invisibility has barely any counters in direct combat. It's not competitive because it becomes exponentially weaker around the actual objective (a problem Light has in general). If you shoot a Light and they survive they can just press a single button and near instantly go "partially invisible". What are you going to "counter" then? A sonar grenade? You'd literally have to know WHERE they are going to. Idem for the Tracking bolt.
It's just miserable to play against even if it's clearly not the optimal pick.
If someone goes invisible in the middle of a fight with you, you counter it with bullets, lmao.
...
Anyway, counters to invisibility in direct combat: Thermal sight, Pyro-style flamethrower, People's Elbow charge, not missing all of your shots so that they don't survive and then walk away from you.
If you're another Light, you can chase them down with Tracer dash or just nope-out via grappling hook. If they run behind a wall and you're a Medium, you can set up mines, and/or use a grenade launcher. If you're a Heavy, you can just fire an RPG, what are they going to do about it? Just fire it anywhere, they were probably sitting behind the nearest wall trying to regen anyway. How did you even let the fight go on that long?
It's even funnier when you quote something out of context without acknowledging how ♥♥♥♥ your analogy was right?
I mean at this point it's clear as daylight you're a Light cloak user, so I've no real desire to continue this slugfest with you.
My point, to summarize it concisely, is not that cloak is overpowered. It's not. It is that it is miserable to play against. Partial invisibility is also a complete trash solution for reasons that I already mentioned.