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RPG needs nerf
IT needs a massive increase to self damage so you can't just point it at your feet and kill a light...it also needs a massive damage nerf OR nerf to swap speed because its dumb as ♥♥♥♥ how easy it is to use for a free kill.
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Showing 1-15 of 112 comments
Muu Dec 11, 2023 @ 9:17pm 
its too nerfed atm, using mines instead.
David Fifield Dec 11, 2023 @ 9:17pm 
Originally posted by Cupcake:
its too nerfed atm, using mines instead.

what it literally 1 hits lights withotu a direct hit and takes like 90% of a meds hp
Zerby Dec 11, 2023 @ 9:21pm 
Originally posted by Cupcake:
its too nerfed atm, using mines instead.
As someone who plays heavy and uses it wtf are you talking about. It's absolutely OP as it's an easy free kill.
SoulBlazer2010 Dec 11, 2023 @ 9:22pm 
maybe dont stand still as a light?
LastTourniquet Dec 11, 2023 @ 9:24pm 
Originally posted by SoulBlazer2010:
maybe dont stand still as a light?
The RPG is nearly hitscan with how fast the projectile moves, standing still has absolutely nothing to do with it.
David Fifield Dec 11, 2023 @ 9:27pm 
Originally posted by SoulBlazer2010:
maybe dont stand still as a light?

STAND STILL???~!?~! the ♥♥♥♥♥♥♥ thing shoots faster than a sniper bullet... I constantly kill lights super far away with it...also lights are literally the up close class....yet a short CD utility makes tehm irrelevant
Myztkl©-Kev Dec 11, 2023 @ 9:29pm 
this has been brought up multiple times throughout all the beta's and nothing was ever done to it. You can't dodge it as a light, the heavy would have to be absolutely terrible aim because if you're anywhere within 5 feet of it in any direction you die, and yes the heavy should kill itself if he shoots a light a foot away from him with it.
David Fifield Dec 11, 2023 @ 9:34pm 
Originally posted by Myztkl©-Kev:
this has been brought up multiple times throughout all the beta's and nothing was ever done to it. You can't dodge it as a light, the heavy would have to be absolutely terrible aim because if you're anywhere within 5 feet of it in any direction you die, and yes the heavy should kill itself if he shoots a light a foot away from him with it.

THE BIGGEST problem is how fast you can swap to it and insta delete a light by aiming at your feet...
He is Free Dec 11, 2023 @ 9:35pm 
Originally posted by Jake:
Originally posted by Cupcake:
its too nerfed atm, using mines instead.

what it literally 1 hits lights withotu a direct hit and takes like 90% of a meds hp

it doesnt 1 hit without a direct hit lmao
David Fifield Dec 11, 2023 @ 9:36pm 
Originally posted by Free Bro:
Originally posted by Jake:

what it literally 1 hits lights withotu a direct hit and takes like 90% of a meds hp

it doesnt 1 hit without a direct hit lmao
it 100% does.... just shoot the ground within 5 feet of light and the splash damage will kill them.
Myztkl©-Kev Dec 11, 2023 @ 9:36pm 
Originally posted by Free Bro:
Originally posted by Jake:

what it literally 1 hits lights withotu a direct hit and takes like 90% of a meds hp

it doesnt 1 hit without a direct hit lmao
this is just wrong, I've died plenty of times from full health just from rpg splash damage. You have to be within 5 feet like I said though.
SoulBlazer2010 Dec 11, 2023 @ 9:37pm 
rpg damage is fine imo. In the first place why is a light trying to 1v1 a heavy up front? Play to your class's advantage
MoeFoe Dec 11, 2023 @ 9:47pm 
I thought it's fine though. Don't tell me the damage is randomised..
David Fifield Dec 11, 2023 @ 9:50pm 
Originally posted by SoulBlazer2010:
rpg damage is fine imo. In the first place why is a light trying to 1v1 a heavy up front? Play to your class's advantage

bro you can literally shoot them in the back from 15 m and they 180 with rpg and you're dead. The light isn't even a glass canon when the tank character has more hp AND damage...AND utility than the light. The light is just a pubstomp class.
Myztkl©-Kev Dec 11, 2023 @ 9:50pm 
Originally posted by SoulBlazer2010:
rpg damage is fine imo. In the first place why is a light trying to 1v1 a heavy up front? Play to your class's advantage
I mostly never 1v1 a heavy unless I know I can win the fight, most of the time when I die to RPG it's when I'm running away or I swing a corner and see a heavy at the end of the hallway and im dead before I can get out of the way. If they are going to leave it one shot to lights (which I think they should) then they need to slow down the projectile speed so you can actually react to it, and users will actually have to lead their shots (battlefield style), and slow down the swap speed, and make it cause damage to the user at close range, all reasonable changes. Currently the RPG is the least skillful weapon in the game.
Last edited by Myztkl©-Kev; Dec 11, 2023 @ 9:51pm
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Date Posted: Dec 11, 2023 @ 9:16pm
Posts: 112