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I don't think CPU usage should be that high for... Well, any game really. It makes me second-guess playing the game really.
Any game can use any threads, depends on how much it was multi-threaded. Devs literally can parallelize any function for as many threads as it's possible and required - graphic, audio, AI, physic, network, scripts, anything.
P.s. if you are monitoring CPU load via RTSS then you should know that RTSS is lying. Open process explorer and check it. Afaik you have to install RTSS 4.6.5 beta 5 to fix monitoring but I'm not sure. And again, it's true, except if your GPU is bottlenecking before CPU.
For some reason nothing but the Ryzen application can measure my CPU's load and temp. Speccy, CPU-Z, Windows, etc all fail at it
Ryzen 5 7600