THE FINALS

THE FINALS

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jerkybeef Dec 29, 2023 @ 7:29pm
turrets need a nerf
Teams are rocking two or three medium characters and then planting three turrets on the deposit box. You're practically fighting a fourth team whenever you go to claim. Also, there's no delay in setting up a turret and shooting your gun so people are rushing, placing a turret and then shooting you with their weapon. Even if you kill the player the turret will still get you. Also the game was designed so that players would use one character from each class to make the perfect team but that is so underpowered when you're going up against a team of mediums that can heal, instant revive and place turrets.
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Jones Dec 29, 2023 @ 7:47pm 
lights have glitch grenades that will disable abilities and your ability to swap to them.

Mediums have glitch traps that can be put on a chair or red barrel and then tossed in and do the same.

Goo grenades are on all builds and will build a wall.

You can also knock down the objective to a lower level with 2 mines on the above wall, or RPG or C4, or sledge hammer, or the explosive weapons.

I use the turret and it gets kills, but only when it's ignored
Originally posted by jerkybeef:
Teams are rocking two or three medium characters and then planting three turrets on the deposit box. You're practically fighting a fourth team whenever you go to claim. Also, there's no delay in setting up a turret and shooting your gun so people are rushing, placing a turret and then shooting you with their weapon. Even if you kill the player the turret will still get you. Also the game was designed so that players would use one character from each class to make the perfect team but that is so underpowered when you're going up against a team of mediums that can heal, instant revive and place turrets.
Man I hate it when they put APS too. Makes Close Range Lights Completely useless. That's why I hate getting lights on my team because they can't disable any turrets if there is APS right there. More often then not, it's a sea of APS. The APS just eats C4's and other gadgets including all things Glitch even if you attach it on barrels. Eats it right through the walls. Only thing you can do really is probably find a Canister and explode the floor it's on. Those turrets combined with APS are something else.
Last edited by Laffayette Colgate; Dec 29, 2023 @ 7:51pm
munderfire Dec 29, 2023 @ 9:55pm 
Originally posted by jerkybeef:
Teams are rocking two or three medium characters and then planting three turrets on the deposit box. You're practically fighting a fourth team whenever you go to claim. Also, there's no delay in setting up a turret and shooting your gun so people are rushing, placing a turret and then shooting you with their weapon. Even if you kill the player the turret will still get you. Also the game was designed so that players would use one character from each class to make the perfect team but that is so underpowered when you're going up against a team of mediums that can heal, instant revive and place turrets.
1st - turret has dealy for turning on
2nd - turret has range about 45-60 degrees for detection
3rd - lighs have invisibility, medium has turrets, heavt's have energy shield as abiliti for surviving
4th - reviving with defib gives only 50% of health to revived
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Date Posted: Dec 29, 2023 @ 7:29pm
Posts: 3