THE FINALS

THE FINALS

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Hindrigan Dec 28, 2023 @ 10:41pm
Much needed gun balancing
This is going to be straight to the point. I honestly don't have all the answers. But there are serious gun balancing/variety issues.

-Some new weapons need to be introduced.
-Iron sights need to allow more visibility.
-Add iron sight variations or a-cog attachments or something. The iron sights just suck. And is one of the main reasons why the Fcar is so good. Target visibility is at it's highest with this weapon.
-The Light's weapons don't have a lot of variety (flat out not really usable). The knives and melee stuff are fun but not really practical.
-Any single shot gun (sniper, revolver, vh1, etc.) needs to have their ADS, strafe, hip fire accuracy increased since these guns inherently cannot spray and pray. Being on target and still missing or not registering is more than just frustrating. It's simply not supposed to be.
-You CANNOT have a light die faster than a heavy when shooting each other properly. That's the ENTIRE POINT of a light. Being high risk high reward. The heavy's weapons literally out dps light's arsenal other than the shotgun. The only point to bringing a light would be their utility kit and that feels extremely bad. the xp-54 is overrated and is beat out by the lewis, akm and Fcar. This should not be the case. They lose out to other guns as well but those are the most popular and easy examples.

-For the most part Light simply loses to medium and heavy flat out. Why exactly? Combination of health, damage output and forced scenarios. The game forces close quarters combat where light is weakest (other than the needed nerfing of cloak/shotgun) How to actually fix this: there's a lot of different thought processes with a ton of fix variations. This will need to come with how they want to change/adjust things currently and what they plan on implementing in the very near future.

-The heavy grenade launcher is just junk. The bouncing is nice but gotta make it more reliable when you can't bounce it. looking at the ground or left/right at walls to hit the target in front of you is a flaw.
-the medium grenade launcher needs a buff to travel speed and small buff damage and/or aoe radius. Hitting someone with grenades and even directly with them doesn't feel very strong at all. WHY IS THERE SO MUCH SELF INFLICTING DAMAGE WITH THIS WEAPON? i can understand a little bit but you can literally kill yourself LOL. I've seen up to 75 self inflicted damage with a single shot.
-the sniper feels weak. just weak. Head shots need to do more or something. again, hip fire accuracy needs to go way up at close range. having crosshairs on someone 6 feet in front of you and missing should never happen with any weapon ever.

-The revolver and vh1 really feel like they have registration/hitbox issues. The dam things don't hit even a motionless player (not dummy) A LOT of times. And i ADS the vast majority of the time with a great computer and connection. I have zero issues with any other game of any type so i know it's not me.

-some weapons need to swap from one class to another. the variety available to heavy is great. The quality and variety of medium is top notch. The ak and the fcar are too similar and fcar should go to light. The xp-54 should have it's recoil dulled down as well as damage and magazine increased and maybe reload time adjusted to make it the quick, light ranged weapon while the fcar fills the more beefy role. the xp-54 and m11 are too similar. The only real difference is recoil pattern and range. make the m11 the more spray and pray weapon like the golden eye p-90. again, these guns are too similar and lack variety. or dual wield m11's so you can't ADS to gain accuracy and half the damage output since there are now 2 guns.

finally, which is probably a hot topic and feeds into the above revolver balancing against automatic guns, the ability to consistently hit a target a good distance away while simply holding down the trigger is currently too strong. the other guns need to be brought up in damage/accuracy capability or make automatic guns hit less often from further away. Right now it's simply too easy to ADS and hold down the trigger.
Last edited by Hindrigan; Dec 29, 2023 @ 5:24pm
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Showing 1-4 of 4 comments
Gomez-nM Dec 29, 2023 @ 6:02am 
Sounds like you have an adaptability issue coming from cod....get good kid
Gomez-nM Dec 29, 2023 @ 6:03am 
Xp54 literally has no recoil...and I play on mouse and keyboard. All skill issue
Deathwhitch Dec 29, 2023 @ 6:17am 
Straight to point, then types wall of text lol

Tldr - mad cause bad
Hindrigan Dec 29, 2023 @ 1:20pm 
the above posts are clearly from children trying to look cool online but have no education. I'm also not the only one saying this. There's multiple youtube videos from various creators stating relatively the same thing.
Last edited by Hindrigan; Dec 29, 2023 @ 1:49pm
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Showing 1-4 of 4 comments
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Date Posted: Dec 28, 2023 @ 10:41pm
Posts: 4