THE FINALS

THE FINALS

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Maxwell Dec 12, 2023 @ 5:46pm
Overtime when...
Dev's must add on overtime when someone is contesting the money collection...
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Showing 1-15 of 33 comments
Danyaell Dec 12, 2023 @ 5:47pm 
It's been discussed before. It would make matches last for ages.
Haru Dec 12, 2023 @ 5:52pm 
Overtime should only be active while a contesting is in progress. When it ends or is interrupted, it shall be scored immediately.
Maxwell Dec 12, 2023 @ 5:53pm 
Originally posted by Danyaell:
It's been discussed before. It would make matches last for ages.
No, the overtime must stop when the contestant get killed or get the money collection.
Last edited by Maxwell; Dec 12, 2023 @ 5:55pm
Maxwell Dec 12, 2023 @ 5:54pm 
Originally posted by Haru:
Overtime should only be active while a contesting is in progress. When it ends or is interrupted, it shall be scored immediately.
Exactly !
Otherwise it makes some situations extremely frustrating...
Heff228 Dec 12, 2023 @ 5:57pm 
If no overtime, at least end the game when the timer reaches a point to where it can't be capped. Don't waste our time.
mccluckers Dec 12, 2023 @ 6:04pm 
Originally posted by Heff228:
If no overtime, at least end the game when the timer reaches a point to where it can't be capped. Don't waste our time.
well then it would just make the time to capture shorter, and make it easier to defend and harder to attack it. That'd make it more frustrating. What you really want is for it to be obvious when there is no longer enough time for it to be stolen. Maybe when there isn't enough time left, the timer could change to red, or gray, or something, so we know that there is no longer a chance of grabbing it.

Originally posted by Stormy:
Originally posted by Haru:
Overtime should only be active while a contesting is in progress. When it ends or is interrupted, it shall be scored immediately.
Exactly !
Otherwise it makes some situations extremely frustrating...
i think it would be really frustrating if i defended my cash out for so long, fought off many teams, and stay alive until the very end with 1 person left remaining on my team, and all my effort means nothing because somebody who just got fully respawned at the perfect time can come back and FORCE my defense time to extend.. just by holding down their E key...? its not fair if somebody who isn't defending can choose the terms of the objective... the defenders should always be favored. in my opinion at least. as attackers you have plenty of opportunity to try and fool, outsmart, or outplay the defending team. and this is what the game, and capturing objectives from defending teams, should be focused on.
Maxwell Dec 12, 2023 @ 6:12pm 
Originally posted by mccluckers:
Originally posted by Stormy:
Exactly !
Otherwise it makes some situations extremely frustrating...
i think it would be really frustrating if i defended my cash out for so long, fought off many teams, and stay alive until the very end with 1 person left remaining on my team, and all my effort means nothing because somebody who just got fully respawned at the perfect time can come back and FORCE my defense time to extend.. just by holding down their E key...? its not fair if somebody who isn't defending can choose the terms of the objective... the defenders should always be favored. in my opinion at least. as attackers you have plenty of opportunity to try and fool, outsmart, or outplay the defending team. and this is what the game, and capturing objectives from defending teams, should be focused on.

In fact, I fell like it is the case already, people can easily arrive at the very end of the money collection and steal your work. Giving a "overtime" when someone is contesting will not change anything to the current situation.

In my opinion, to avoid last second stolen objectif, it would be nicer to make people get money by 1000$ portions all during the collection time.
Last edited by Maxwell; Dec 12, 2023 @ 6:12pm
JewelRunner Dec 12, 2023 @ 6:19pm 
There's already 1 overtime mechanic in the game. If it doesn't help you, the 2nd will not.

Git gud and stop whining.
Danyaell Dec 12, 2023 @ 7:59pm 
Originally posted by Stormy:
Originally posted by mccluckers:

i think it would be really frustrating if i defended my cash out for so long, fought off many teams, and stay alive until the very end with 1 person left remaining on my team, and all my effort means nothing because somebody who just got fully respawned at the perfect time can come back and FORCE my defense time to extend.. just by holding down their E key...? its not fair if somebody who isn't defending can choose the terms of the objective... the defenders should always be favored. in my opinion at least. as attackers you have plenty of opportunity to try and fool, outsmart, or outplay the defending team. and this is what the game, and capturing objectives from defending teams, should be focused on.

In fact, I fell like it is the case already, people can easily arrive at the very end of the money collection and steal your work. Giving a "overtime" when someone is contesting will not change anything to the current situation.

In my opinion, to avoid last second stolen objectif, it would be nicer to make people get money by 1000$ portions all during the collection time.
I like that idea. At the end the team with most money deposited wins.
Oro Dec 12, 2023 @ 8:26pm 
Originally posted by mccluckers:
Originally posted by Heff228:
If no overtime, at least end the game when the timer reaches a point to where it can't be capped. Don't waste our time.
well then it would just make the time to capture shorter, and make it easier to defend and harder to attack it. That'd make it more frustrating. What you really want is for it to be obvious when there is no longer enough time for it to be stolen. Maybe when there isn't enough time left, the timer could change to red, or gray, or something, so we know that there is no longer a chance of grabbing it.

Originally posted by Stormy:
Exactly !
Otherwise it makes some situations extremely frustrating...
i think it would be really frustrating if i defended my cash out for so long, fought off many teams, and stay alive until the very end with 1 person left remaining on my team, and all my effort means nothing because somebody who just got fully respawned at the perfect time can come back and FORCE my defense time to extend.. just by holding down their E key...? its not fair if somebody who isn't defending can choose the terms of the objective... the defenders should always be favored. in my opinion at least. as attackers you have plenty of opportunity to try and fool, outsmart, or outplay the defending team. and this is what the game, and capturing objectives from defending teams, should be focused on.

but that means I'll lose sometimes, which is why I want the devs to change >:(
Maxwell Dec 13, 2023 @ 2:48am 
Originally posted by JewelRunner:
There's already 1 overtime mechanic in the game. If it doesn't help you, the 2nd will not.

Git gud and stop whining.
It's not about whining, it's about improve the game... wtf
Akameka Dec 13, 2023 @ 2:56am 
No. Bad Idea. If you're not able to capture the point before it's too late, despite the fact team respawn timer and distance are already designed to highly favor third partier, you don't deserve to capture at all.
Maxwell Dec 13, 2023 @ 3:01am 
Originally posted by L'infâme Akameka:
No. Bad Idea. If you're not able to capture the point before it's too late, despite the fact team respawn timer and distance are already designed to highly favor third partier, you don't deserve to capture at all.
So all you have to do is make it impossible to capture it when there isn't enough time. But leaving it capturable when there isn't enough time left is simply pointless and frustrating.
It's not a question of deserv or not, it's a question of game design.
Last edited by Maxwell; Dec 13, 2023 @ 3:02am
JewelRunner Dec 13, 2023 @ 3:08am 
Originally posted by Stormy:
Originally posted by JewelRunner:
There's already 1 overtime mechanic in the game. If it doesn't help you, the 2nd will not.

Git gud and stop whining.
It's not about whining, it's about improve the game... wtf
It's about whining, it will not improve the game, it will actually make it worse. So just git gud please.
Akameka Dec 13, 2023 @ 3:10am 
Originally posted by Stormy:
Originally posted by L'infâme Akameka:
No. Bad Idea. If you're not able to capture the point before it's too late, despite the fact team respawn timer and distance are already designed to highly favor third partier, you don't deserve to capture at all.
So all you have to do is make it impossible to capture it when there isn't enough time. But leaving it capturable when there isn't enough time left is simply pointless and frustrating.
It's not a question of deserv or not, it's a question of game design.

yeah yeah. Meanwhile In CS, when it's too late to defuse, It's too late.
CS go players : still 1 million peak per day, so I guess it's not such a bad game design ?
Last edited by Akameka; Dec 13, 2023 @ 3:11am
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Date Posted: Dec 12, 2023 @ 5:46pm
Posts: 33