THE FINALS

THE FINALS

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Ponlets Nov 6, 2023 @ 4:39am
6
RPG should cause instant death on contact
UPDATE: some of the more center minded people that dont just use their emotion to respond to things have allowed me to see a potential solution:

Nix RPGs in favor of Sonic Pulse Disruptors because then it flows logically with the sci fi themes better and it will make sense

RPGs are deadly weapons that kill on contact and can destroy vehicles and building walls

Sonic Pulse Disruptors can destroy walls and can logically only do minimal damage to the people they hit

this ontop of the Grenades needing the same treatment wherein:

a Fragmentation Grenade CAN kill within its splash radius

but a Pulse charge Grenade wont but can cause damage due to how its concussive but does not launch shrapnel fragments

this change will make sense and make all parties happy because then they (the devs) can lean into the sci fi combat arena angle without breaking something that should not have been made broken to begin with

-end of update-

i dont know why my other thread got deleted so im reposting here

RPGs and Grenades in ALL other shooters cause instant death with direct contact and splash damage

below is a list of shooters that allow it (its not by any means a complete list as there are dozens more besides these that allow instant death with explosives)

Splitgate: Rockets cause instant death on contact and in proximity

HALO (any): rockets cause death on contact and in proximity... grenades cause death in proximity or critical damage in proximity and will cause death on contact (sticky)

CoD (any): RPG/Rockets cause death on contact and with splash damage... grenades cause death with splash damage C4 causes death with splash damage as does the mines placed on the ground and claymores too (technically claymores kill on contact)

Battlefield (any): RPG/rockets cause death on contact and with splash damage AND will kill you if you are directly behind walls when the rocket hits the other side of the wall and destroys it... c4/dynamite kills via splash damage and does in some capacity have a simulates shrapnel quality to it

BattleBit: RPG causes death on contact and with splash damage, and like battlefield (which it emulates more or less) it allows for RPG to kill players who hide behind indestructible walls (if they are directly behind them) ... Grenades kill via splash damage and have a larger radius than other shooters... c4 does the same and can destroy objects and walls too

Apex: Rockets will kill on contact but i cant recall if splash damage is equal or lesser than what halo offers... grenades "knock down" players (can be revived or eventually timed out)

TF2: Rockets kill most on contact with the exception of Heavy where hes dead after 2 rockets (medic allows for taking many heavy hits) ... Rocket splash damage does exist and can allow for kills but splash damage does not directly kill from full health for a few of the classes (cant recall which)

RPGs in The finals are weak and pathetic compared to other shooters and it is the norm to expect rockets and explosives to end other players

the RPG has counters in game: Goo Grenades... snipers... lights acting like assassins and other people who might also be packing RPGs... if frag grenades were buffed too then those could be a counter to RPG as well ... there is also the mesh shield thing and the fact that Mediums can use a healing beam like the medic in TF2 (but without Uber)

in short ... RPGs and other explosives should cause instant death or heavy critical damage when shot at ... lights and mediums should be knocked out in a single shot and heavies should be at critical health on one shot (if at full health before hand)

the RPG in this game is limited also by the 30 second timer and in 30 seconds alot can happen as the RPG player could get killed during that time ontop of the fact that other players might have RPG in their reserves and could pull it out ready to use

it is not unreasonable to want a fair bit of damage to players when shot with RPG or a lucky grenade toss
Last edited by Ponlets; Nov 21, 2023 @ 11:49am
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Showing 31-45 of 203 comments
Ponlets Nov 10, 2023 @ 6:34am 
Originally posted by Ponlets:
Originally posted by The Sultan of Salt:
Frags in Halo have never one shouted

Grenades only one shotted if they stuck (as you said) and that takes actual skill/luck so it's deserved.

Spike grenades didn't require a stick to kill but only one shot if you copped almost all the spikes

Not sure about the new games these days because all there 343 games are trash and don't count. They're good shooters but awful Halo's. They even lowered the TTK with autos to appease the nugamers who couldn't handle not relying on automatics to score kills. And have autos headshots in the new one lol.

We've ignored your other suggestions because they're irrelevant. Not because we're selectively choosing COD as a scapegoat.

Using COD as a measuring stick for anything is brain-dead, and it's basically what killed Halo in the first place, trading it's crowd for the cod crowd they were never going to get in the first place.

This game shouldn't trade it's audience for another less loyal one.
never said halo frags one shotted only the rockets did ... and YES Plasma grenades DO one shot IF THEY ARE STUCK TO YOU

same goes for Halo 3 spiker grenades (IF THEY STICK TO YOU)
additionally i am comparing this game to other first person shooters but everyone is so lazy that they see CoD in a list and they just stick to that

my list contained:

Battlefield (all)

Halo (all from original trilogy and Reach)

Splitgate

CoD

and potentially a couple other direct mentions ... the point still stands .. this games RPGs need to be buffed so they can one shot players regardless of health ... and the Light and Heavy classes should be nixed in favor of a loadout system based on points so one can choose what they want to use instead of being limited to certain things with some things being potential field pickups (like flame thrower) that are stuck with limited ammo with no reloads
zvein Nov 10, 2023 @ 1:20pm 
didin't bother to read you , as it's the same as another clown post :
rocket launcher is a gadget for destruction, not a weapon for kills
grenade launcher is weapon to kill people not a gadget to destroy walls

game is not about realistic point of view, it's not cod or battlefield
so no fall damage, damage is class based not weapon based ( expect pistol to do more damage than heavy machine gun ) etc etc ...
don't be dump, read some sci-fi books
Ponlets Nov 10, 2023 @ 4:20pm 
Originally posted by zvein:
didin't bother to read you , as it's the same as another clown post :
rocket launcher is a gadget for destruction, not a weapon for kills
grenade launcher is weapon to kill people not a gadget to destroy walls

game is not about realistic point of view, it's not cod or battlefield
so no fall damage, damage is class based not weapon based ( expect pistol to do more damage than heavy machine gun ) etc etc ...
don't be dump, read some sci-fi books
wrong .. if it can explode it can kill

i have read sci fi books and NONE of the ones i have looked into or read that mention RPGs ever has them just to destroy buildings

if it can take out a car in a single shot it can take out a person ... if this game is going to have realistic destruction with arena arcade style shooting then it better go all in and make it far more explosive than this anemic RPG fart launcher they have in game
ღMalinkaღ Nov 10, 2023 @ 4:41pm 
kdg
Akameka Nov 11, 2023 @ 3:54am 
difference is, in Halo you don't Spawn with a loaded RPG. They are rare, have limited ammo, and you are essentially fighting for controling the one or two only spawn place, precisely because they are over broken and one shot in a game where it takes time to kill.

Cod and battlefiled are bad exemple. You already die in 2-5 bullets, so obviously a rocket should kill instantly.

Actually in MWII, thanks to the joy of riggued SBMM, that's not even true. At some point your roquets will just get hitmarkers even when shoot litterally besides the guy cause the game decided you had to get more death to your count.
Ponlets Nov 11, 2023 @ 4:33am 
Originally posted by L'infâme Akameka:
difference is, in Halo you don't Spawn with a loaded RPG. They are rare, have limited ammo, and you are essentially fighting for controling the one or two only spawn place, precisely because they are over broken and one shot in a game where it takes time to kill.

Cod and battlefiled are bad exemple. You already die in 2-5 bullets, so obviously a rocket should kill instantly.

Actually in MWII, thanks to the joy of riggued SBMM, that's not even true. At some point your roquets will just get hitmarkers even when shoot litterally besides the guy cause the game decided you had to get more death to your count.
Cod takes 12 to 15 shots in casual to kill but in hardcore sure its 2 to 5 shots depending on weapon

battlefield is a middle ground and its TTK is dependent on which game you play

all in all having RPG do instant kill is not a bad thing stop pretending like it is
Akameka Nov 11, 2023 @ 5:12am 
Originally posted by Ponlets:
Originally posted by L'infâme Akameka:
difference is, in Halo you don't Spawn with a loaded RPG. They are rare, have limited ammo, and you are essentially fighting for controling the one or two only spawn place, precisely because they are over broken and one shot in a game where it takes time to kill.

Cod and battlefiled are bad exemple. You already die in 2-5 bullets, so obviously a rocket should kill instantly.

Actually in MWII, thanks to the joy of riggued SBMM, that's not even true. At some point your roquets will just get hitmarkers even when shoot litterally besides the guy cause the game decided you had to get more death to your count.
Cod takes 12 to 15 shots in casual to kill but in hardcore sure its 2 to 5 shots depending on weapon

battlefield is a middle ground and its TTK is dependent on which game you play

all in all having RPG do instant kill is not a bad thing stop pretending like it is

12 to 15 bullets ??! Are you high or something ? Shotguns and snipers are already One shot guns, and most rifles kills you in 3-4 bullets in the chest. When you hit them, that is. But yeah, if you need 15 bullets to kill someone in casual COD, I understand why you need RPG to be a one shot AOE. :steamfacepalm:
Ponlets Nov 11, 2023 @ 8:48am 
Originally posted by L'infâme Akameka:
Originally posted by Ponlets:
Cod takes 12 to 15 shots in casual to kill but in hardcore sure its 2 to 5 shots depending on weapon

battlefield is a middle ground and its TTK is dependent on which game you play

all in all having RPG do instant kill is not a bad thing stop pretending like it is

12 to 15 bullets ??! Are you high or something ? Shotguns and snipers are already One shot guns, and most rifles kills you in 3-4 bullets in the chest. When you hit them, that is. But yeah, if you need 15 bullets to kill someone in casual COD, I understand why you need RPG to be a one shot AOE. :steamfacepalm:
i refer to the semi auto guns that most players use

not shotguns or snipers

pick generic class 1 without modifying it in CoD and it will take 12 to 15 shots to the body to kill them

battlefield takes about 5 or 8 with the generic level 1 guns you first get to use for body shots

but sure stawman all my positions and move those goal posts
Akameka Nov 11, 2023 @ 11:59am 
Originally posted by Ponlets:
Originally posted by L'infâme Akameka:

12 to 15 bullets ??! Are you high or something ? Shotguns and snipers are already One shot guns, and most rifles kills you in 3-4 bullets in the chest. When you hit them, that is. But yeah, if you need 15 bullets to kill someone in casual COD, I understand why you need RPG to be a one shot AOE. :steamfacepalm:
i refer to the semi auto guns that most players use

not shotguns or snipers

pick generic class 1 without modifying it in CoD and it will take 12 to 15 shots to the body to kill them

battlefield takes about 5 or 8 with the generic level 1 guns you first get to use for body shots

but sure stawman all my positions and move those goal posts


yeah, right, stop shooting the legs maybe ?

Whatever.
Ponlets Nov 11, 2023 @ 6:30pm 
Originally posted by L'infâme Akameka:
Originally posted by Ponlets:
i refer to the semi auto guns that most players use

not shotguns or snipers

pick generic class 1 without modifying it in CoD and it will take 12 to 15 shots to the body to kill them

battlefield takes about 5 or 8 with the generic level 1 guns you first get to use for body shots

but sure stawman all my positions and move those goal posts


yeah, right, stop shooting the legs maybe ?

Whatever.
body shots refers to the chest and abdomen of the enemy

maybe learn what a body shot is
Smokey Nov 11, 2023 @ 8:50pm 
No, just no
Ponlets Nov 11, 2023 @ 10:29pm 
Originally posted by SmOkEy:
No, just no
yes .. just yes
Smokey Nov 11, 2023 @ 11:47pm 
Originally posted by Ponlets:
Originally posted by SmOkEy:
No, just no
yes .. just yes
Just get better and stop relying on your panic button rpg
Ponlets Nov 11, 2023 @ 11:52pm 
Originally posted by SmOkEy:
Originally posted by Ponlets:
yes .. just yes
Just get better and stop relying on your panic button rpg
its not a panic button issue its the fact that if i see a chance to get a quick kill the RPG should do it

if i am reloading my main and i need to clear the room the RPG should do it

if i am trying to blow a hole in the wall and an enemy is behind it the RPG should kill them and destroy that section of wall they are behind

maybe you should stop being a coward and understand that Rockets in games are known to instantly kill
Smokey Nov 12, 2023 @ 2:39am 
Originally posted by Ponlets:
Originally posted by SmOkEy:
Just get better and stop relying on your panic button rpg
its not a panic button issue its the fact that if i see a chance to get a quick kill the RPG should do it

if i am reloading my main and i need to clear the room the RPG should do it

if i am trying to blow a hole in the wall and an enemy is behind it the RPG should kill them and destroy that section of wall they are behind

maybe you should stop being a coward and understand that Rockets in games are known to instantly kill
Coward? I dont use a crutch weapon like an rpg. I dont need a panic button
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Date Posted: Nov 6, 2023 @ 4:39am
Posts: 203